Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.
Have fun!Game: pw (Change)
Type: general (Change)
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anyway, It has the full idea of MR, the map, the screen, the Moving, ETC. except for some things, anyway, like Co-op mutliplayer and different moves, and a Upgrade system, and Enemy AI,*Not Too intelligent* and Different Endings, and upgrades, and Able to ride Tanks, and bikes, and Rocks and trees that can have damage! have i said too much?
well, it's where ...[click title to read more]...
Last Comment by Lord_Murderer on 24 Jun 2005 15:37
health:50% of your health(you are a hero)
attack1:snowball:haff as mush damage as your snowball attack
attack2:peck:a little weaker than your peck
speed:slow,fast when sliding
cost(if used):cheapest thing you can buy
health:3X as mush as you
attack:snowball:same as your snowball
other:makes penguins med-slow speed(can make 3 at a time)
health:40% of yo ...[click title to read more]...
Attack: Above Average
Speed: Above Average
When you or the enemy dies, there are NO blood. they become angels and flat up.
When YOU get hit, No blood. just knocked back a little.
If there are missles, they don't really kill... just knock you. and they are made out of wood, so no... er... yeah.
Last Comment by Bryzaa on 4 Sep 2006 11:06
Last Comment by cjfjcjfjc on 29 Oct 2006 21:58
Last Comment by yellow stripes ed on 30 Jul 2005 16:13
here they are.
melee attack: ice club
melee damage: 6 high knockback
ranged attack: ice lump
ranged damage: 8 2sec stun
other ranged attack: snow strike
ORAD: 4 freezes you in ice for 8 sec
melee attack: flamesword
melee damage: 8 4 over 20 sec
ranged attack: fire ball
ranged damage: 10 4 over 20 sec
other ranged attack:blazing whip
ORAD: 5 but has a ve ...[click title to read more]...
Spawn door: A door that lets out a normal soldier of your side every 10 seconds. It has an starting supply of 8 penguins, and makes another penguin every 20 seconds.
Walls: Every attack is blocked by these walls until they go down. Walls are:
Snow wall(30 hp)
Dirt wall(80 hp)
Ice wall(120 hp)
Rock wall(200 hp)
Fire wall(100 hp, touching it hurts for 5 damage)
Absorber wall(100 hp, but it only gets damag ...[click title to read more]...
Last Comment by The White Sorcerer on 12 Oct 2008 10:26