Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.
Have fun!Game: mr_open (Change)
Type: game (Change)
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I don't want to skim all the suggestions to find it, and I couldn't find the map submit place in the downloads page either.
At any rate, there should be an easy way to access it. What I mean is to hint for it somewhere so that people(who haven't seen the suggestion) could find it. Or just put it on the front page, somewhere on the bottom, at the place where there is/was t ...[click title to read more]...
Last Comment by Super_merlin on 7 Dec 2009 16:25
In terms of new enemies, I've got a start on a rather tough scarlet army, complete with recoloured glory, the baby power ostrich, and that goblin builder from mr2(although not to the extent that I'd like). Oh, and I couldn't forget that the skeliton Lord now functions :)
For buildings, I've put together a goblin tower, and another gobl ...[click title to read more]...
Last Comment by Phoenix on 2 Nov 2010 05:01
Of course, it needs lots more work but this is the kind of thing I had in mind for MR4 and I think we have plenty of enemies and new backgrounds to populate it with by now.
If we start we'll get a better idea of what absolutely must go in before MR4 can be considered ready.
I want to get back to the MR2 feeling a bit more, have the army completely optional to use. (I love the army, but I think MR4 should be more of an out ...[click title to read more]...
Last Comment by ♪ on 16 Nov 2010 12:50
over the past while, and I'm figuring that I
should give a little update as to what I've
gotten done thus far.
I now update weekly, with two versions
online; one from this week, and one from last
week.(the links will alternate, you should
look to the bottom of the page to figure out
which one is the most up to date)
...[click title to read more]...
Last Comment by Disco_Chef on 23 Apr 2019 20:46
going to be the one drawing the mr4 map(due
to lack of being able to click rapidly for
hours and hours of play-testing) I'm getting
the feeling that it will be put together by
one or several of the rest of us. With this
in mind, I think that we should collaborate
as to what aspects are included and where
they might be placed within a very large
map(such as which wizards go where, which
forests/mountains/caves should be around,
how they int ...[click title to read more]...
Last Comment by steve on 16 Oct 2010 03:18