Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.
Have fun!Game: mr4 (Change)
Type: game_mechanics (Change)
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Last Comment by ♪ on 8 May 2012 18:17
I don't know why this isn't in MR3 actually...
Last Comment by world350 on 25 Apr 2009 19:25
This would work the same way if you had other friendly wizards that used Summon Spells like if a Berlin used Monster Summon he would gain experience if any of the monsters killed enemies.
I just think this would a good way to get rid of the Army Summo ...[click title to read more]...
Last Comment by ♪ on 11 Aug 2011 20:30
because the other wizards aren't used to rampaging through lands and destroying everything they see, they must take frequent breaks. you have to beat a couple more screens untill you can use them again. better wizards take longer to recover
This will present cool strategy like:
"Ulin just recovere ...[click title to read more]...
Last Comment by crazymerlinman321 on 30 Sep 2010 04:24
Last Comment by ♪ on 12 Sep 2011 14:49
Last Comment by ♪ on 3 Aug 2010 19:21
Now, I was thinking that there should be several(10-30), with different levels of difficulty(like, bronze/silver/gold) in MR4. I know it's probably a big system to implement, and quite late in the production, but you can update the game after initial release you know..
So in the main menu, there would be a new button 'achievements' ...[click title to read more]...
Last Comment by crazymerlinman321 on 12 Oct 2010 23:21
attack: those balls that the hydras shoot at you
Speed: slow, but can go under water
Last Comment by Super_merlin on 13 Nov 2008 18:09
1. Merlin cannot enter/pass through/swim in/jump over/or in any other way effect a body of w ...[click title to read more]...
Last Comment by megaman4ever on 5 Sep 2010 00:17
Something like increased speed, regenerate health, resist "X" type of damage N %...
this could be done in a few ways.
-casted spells (not a really good idea for merlin as you would need a LOT of hotkeys if you wished to make many spells)
-Area of effect
Sure, there's tons of magi out there who can cast destructive spells, summoning spells ...[click title to read more]...
Last Comment by ♪ on 26 Sep 2010 14:19
Applied to army summon, you would get the option of choosing the order of summons (every un ...[click title to read more]...
Last Comment by crazymerlinman321 on 22 Oct 2010 16:58
Last Comment by Phoenix on 31 Oct 2010 16:46
More of the best voted ideas for enimies could be kept and added to it as well.
about a week should be used to allow more suggestions to merlins revenge 4's enemies then it will be closed off AGAIN...
A new suggestion page should be open to Merlins revenge 4 soon.
Last Comment by William M on 24 Feb 2007 02:04
Last Comment by Darren on 2 Mar 2007 18:48
[suggestion_5001]) then next to each wizard, there will be the number of screens to beat before you can use him.how do you choose the wizard to fight on the next screen? the wizard bar!on the top part of the screen, where it has the number of potions, and medikits and stuff, there is a button for each wizard, plus one that says "no wizard". when you beat a screen, below the wizard bar it says "choose the wizard to help you on the next screen". if were using the "wizards need rest" (
Last Comment by steve on 2 Mar 2007 13:07
Last Comment by Donut on 10 Aug 2007 11:12
Last Comment by megaman4ever on 10 Aug 2008 07:29
When there is an evil wizard on the screen, all teams that are normally against aldevar(as opposed to the peasents) lay down their differences(teams) and join the black sorceror's side(I can't quite remember that team name)
Last Comment by ♪ on 6 Nov 2010 04:27
In my thinking about enemy AI, I thought it might be interesting if there were mobile cannons on the ground that the Goblins could use to gain the upper hand.
But instead of merely letting Goblins get in on the fun, why not let Merlin use them too? And for that matter, why not let the swordsmen and archers access it?
Granted, they couldn't be too overpowered- they could be about as strong as an en ...[click title to read more]...
Last Comment by crazymerlinman321 on 21 Oct 2010 18:38