Suggestions

Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.

Have fun!

Game: mr3 (Change)
Type: auras (Change)

View Options


Active (Most Votes)
Active (Recent Comment)
Active (Most Comments)
Date (Newest)
Date (Oldest)
Name (a-z)
Name (z-a)
New (Few Votes)
Rating (Highest)
Rating (Lowest)

Display only suggestions which contain the following phrase in the suggester, title or description of the suggestion:
(Leave blank to show all)

Search Phrase:
By: killabee on 4 Jul 2006
Rating: 5.00 in 3 votes
Status: rate
mr3 | auras | [Suggestion_4015]

aura of panic level 1,2 and 3 (1)

The aura of panic makes hafe the monsters your fighting run away for a bit. Only certen enemies run away for each level though like a level 1 aura of panic will scare small enemies away but a level 3 aura will scare big and under enemies away, level 2 scares the small and midle sized monsters away (bosses arn't effected by the aura no mater what size they are). It is also harder to get a level 3 aura of panic the a level 1. What do you think? this is my second sugestion so please take the time ...[click title to read more]...
Last Comment by MR ROX! on 9 Jul 2006 19:29



By: extremedude on 29 Aug 2005
Rating: 5.00 in 2 votes
Status: rate
mr3 | auras | [Suggestion_2971]

Inferno Aura (3)

An aura that if and enemy hits it they catch on fire and run around like crazy the fire may last long enough to kill the foe but it can't work on fire resistant monsters.
Last Comment by arjan on 16 Jun 2006 18:50



By: Joe102 on 29 Aug 2005
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_2956]

Aura Of Weakness (2)

Decreses enemy strength. Should be found in a knights fort...Perhaps my Dark Fortress idea which I can't find...
Last Comment by Darren on 7 May 2006 11:59



By: Joe102 on 29 Aug 2005
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_2959]

Shield of Blue Fire Ver 2 (7)

Can be selected as a weapon. When Merlin uses it, blue fire burns around him, dealing damage to enemies that hit it. Max blast powerups make it bigger until the full size it can get is around 3 times the size of Merlin. When you use it, it takes around 5 seconds to charge to its full size. When fully charged, punch, sword and bow, but not spells, may be used. If you select a spell, it expands, dealing damage, but fades VERY QUICKLY.
Last Comment by evilishies on 10 May 2006 03:33



By: lcglobal on 20 May 2006
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_3610]

Shock Aura (0)

When an enamy gets close its shocks them repealtly till it gets away or dies. Low damage per shock but fires 5 shocks per second



By: dantheman on 29 Jun 2006
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_3970]

Time's Tinkerer (0)

A powerful Aura, a Blue glowing shield will Cover Merlin, a faint aura. Suddenly, Everything around him begins to slow- His worriors screeching down to a halt, And goblins slowing in their path. Time stands still, Litterly. Suddenly, as if somebody fast forwarded time, Both Armies collide intensely, And Merlin's army has won after the dust has settled. As if nothing has happened, the army walks on.

Effect: If using this shield, both Armies, Including Merlin, Slow down to a halt. When both sid ...[click title to read more]...



By: Morsh on 19 May 2006
Rating: 4.75 in 4 votes
Status: rate
mr3 | auras | [Suggestion_3601]

black hole Ver 2 (2)

Okay, this idea is very loosely based ont he black hole. It is on a screen, just a medium-small black dot (clearly visible, but not HUGE). It causes all energy blasts that come near it to veer off-course, and any projectiles that go by it get curved towards it a little bit. It's not a real black hole, it's just some sort of gravity puller or something. It could even pull people towards it then spit them out. I don't think it should do any/much damage if thats how it works though.
Last Comment by Lord_Murderer on 30 May 2006 06:30



By: AzErT on 26 Feb 2006
Rating: 4.67 in 3 votes
Status: rate
mr3 | auras | [Suggestion_3076]

Construction Aura (3)

When Activated, Summoned Dwarves and other Creatures will build structures faster.

I suggest a 20% Improvement with an extra 1% per Max Blast Potion, but this of course could be different depending on the game.
Last Comment by AzErT on 3 Jun 2006 16:20



By: Morsh on 25 May 2005
Rating: 4.62 in 8 votes
Status: rate
mr3 | auras | [Suggestion_1745]

Energy Blast Deflector (7)

There could be certain little hut things that have a big blue/clear bubble over them. Monsters can shoot from inside but are immune to all Merlins spells. Maybe they could be weak to one spell? the different colored ones would be weak to different spells perhaps? anyway this would just be good if that thing from AzErT's true necromancer is used so someone make a required relationship if you would
Last Comment by MR ROX! on 24 Aug 2006 20:12



By: dantheman on 23 Aug 2005
Rating: 4.60 in 5 votes
Status: rate
mr3 | auras | [Suggestion_2862]

Aura of Ghost (26)

Allows you to go over Trees and rocks.
Last Comment by firestorm on 9 May 2006 17:32



By: evilishies on 29 Jan 2005
Rating: 4.25 in 8 votes
Status: rate
mr3 | auras | [Suggestion_192]

Shield of Blue Fire (9)

This is a spell, but you can't use it and fire at the same time. When Merlin uses it, blue fire burns around him, dealing damage to enemies that hit it and setting them on fire. Bigger powerups make it bigger until the full size it can get is around 3 times the size of Merlin. When you use it, it takes around 5 seconds to charge to its full size.
Last Comment by Joe102 on 29 Aug 2005 04:00



By: Lord_Murderer on 9 Jan 2005
Rating: 4.18 in 11 votes
Status: rate
mr3 | auras | [Suggestion_27]

Fire Aura (2)

Forms a bubble around Merlin, longer you leave them to charge, the longer they last.

Hurts enemies
Last Comment by evilishies on 2 Feb 2005 00:00



By: Lord_Murderer on 9 Jan 2005
Rating: 4.00 in 11 votes
Status: rate
mr3 | auras | [Suggestion_29]

Poison Aura (10)

Forms a bubble around Merlin, longer you leave them to charge, the longer they last.

Poisons enemies (does damage over time). The longer the enemy is in the aura, the longer the poison lasts.
Last Comment by MerlinRulez on 3 May 2005 10:29



By: Lord_Murderer on 9 Jan 2005
Rating: 4.00 in 9 votes
Status: rate
mr3 | auras | [Suggestion_28]

Ice Aura (5)

Forms a bubble around Merlin, longer you leave them to charge, the longer they last.

Slows enemies.
Last Comment by bingo_bob on 29 Mar 2005 00:00



By: Morsh on 7 Apr 2005
Rating: 4.00 in 6 votes
Status: rate
mr3 | auras | [Suggestion_1129]

Aura... of cheese. well actually of spiders. (4)

yes, i did name it aura of cheese. no, that is not an accurate name. this aura is called aura of spiders in reality: it makes spiders (small small bug-sized spiders) jump out of Merlins robes attached to web strands and attack enemies: some spiders will pull enemies to merlin, some spiders will poison enemies, and some will just regular hurt enemies.
Last Comment by MR ROX! on 25 Jul 2006 22:32



By: Lord_Murderer on 1 Feb 2005
Rating: 4.00 in 3 votes
Status: rate
mr3 | auras | [Suggestion_271]

charge up auras (10)

i saw steve was wondering this and i bet a lot of people do. if you use fire aura, you cant cast any spells but fire aura is automatically charging. then you start using energyblast. the longer you used fire aura, the longer it lasts. and one more thing: you cant use too many auras at a time. the weaker steve make them, the more you can use them.
Last Comment by Joe102 on 29 Aug 2005 04:09



By: josh1325w1car on 23 Aug 2006
Rating: 4.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_4454]

Acid aura (0)

the acid aura when it hits a enemy it melts them and does damage over time.



By: dantheman on 26 Jan 2005
Rating: 3.89 in 9 votes
Status: rate
mr3 | auras | [Suggestion_51]

Metal aura (6)

this can help you or.... well yeah. the metal aura stuns everything in it's path, But you can't attack. if you hit an bad guy in full speed, they take damage.
Last Comment by Morsh on 20 Apr 2006 15:42



By: evilishies on 31 Jan 2005
Rating: 3.80 in 10 votes
Status: rate
mr3 | auras | [Suggestion_250]

Metal aura (Version 2) (7)

I don't like metal auras stunning things. Unless it's like a metal hamster ball, and Merlin has to slowly roll around until he bumped into walls and the like. He would bounce off walls and knock enemies back, maybe stunning them. Of course, it would be really hard to control. I think that instead of stunning enemies you should be able to keep them out, encasing yourself in a ?shell?. So... in short it's like a big ball you can encase yourself in, picking up speed until you can move more quickly ...[click title to read more]...
Last Comment by Morsh on 21 Apr 2006 13:23



By: Codyt on 9 Feb 2005
Rating: 3.80 in 5 votes
Status: rate
mr3 | auras | [Suggestion_412]

Wizard's Aura (3)

Each wizard should have a specific type of aura when they get one. This could be also for the Black Sorcerer.
Example:Black Sorcerer=Black Aura resisting some damage depending on what type of spell he got hit by.
Last Comment by Codyt on 14 Feb 2005 00:00