Suggestions

Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.

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Game: hwc (Change)
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By: Tormented Souls on 28 Sep 2006
Rating: 5.00 in 1 votes
Status: rate
hwc | general | [Suggestion_4579]

Heroes Of War And Conquest (27)

I, Tormented Souls design wargames. and I am in need of monster names. If you want to help me out, you can post comments on this Suggestion. This wargame is played on GraphPaper.
If you want to make stats for monsters, they are governed by these:
{Example}
NAME: "Jeff" (name and class)
Body: Organic Human (base move 5, base cost 3) (type of creature and base stats. note that there can be Organic (human) inorganic (Golem) or Undead (Revenant))
STRENGTH: 1 (the monster's strengt ...[click title to read more]...
Last Comment by Darren on 15 Dec 2006 18:10



By: Tormented Souls on 30 Sep 2006
Rating: 0.00 in 0 votes
Status: rate
hwc | enemies | [Suggestion_4584]

Unit Of The Month (0)

NAME: "Trogdor The Burninator of StrongBadia"
BODY: Organic Dragon (Base Move 10, Fly 20, Base Cost 8)
STRENGTH: 3
ARMOR: 3
WEAPONS: Bite D3 -0 3 pts Beefy Arm D3 -0 3 pts Burninate! D5 -0 5 pts
SPECIAL RULES: Terror 3 pts Regeneration 4 pts Spawn of StrongBadia 10 pts
SPECIAL EQUIPMENT: -
TOTAL COST: 37 pts



By: Tormented Souls on 30 Sep 2006
Rating: 0.00 in 0 votes
Status: rate
hwc | game_mechanics | [Suggestion_4585]

NEW RULE: ACCURACY (0)

Accuracy is the stat which governs monsters ability to hit something. From now on, All HoWC monster weapons have a 1-6 number under the heading of UR. this stands for Use Rating. a monster must beat this number when rolling a six-sided die if he wants to hit his target. Monsters also have an accuracy rating, which is either a D6, a D8, or a d12. this is what they roll by if they are making an accuracy Check.



By: Tormented Souls on 6 Oct 2006
Rating: 0.00 in 0 votes
Status: rate
hwc | game_mechanics | [Suggestion_4609]

THE RULES (2)

HEROES of WAR and CONQUEST

OVERVIEW

It is the future. In the year 59,000 A.D., Humanity has expanded into a vast Imperium spread across the stars of the galaxy. Yet all is not well. Humankind is assaulted at all sides by the fell Xenos scum that dwell in the far-reaching star systems of the galaxy. The ravenous Hyraxids, Daemonic invaders from beyond the edge of the galaxy raid and pillage the outposts of the Imperium. Heathen worshippers of the Demon-Gods Moloch and Kar’naűl threaten ...[click title to read more]...
Last Comment by Tormented Souls on 20 Oct 2006 19:22



By: Tormented Souls on 4 Dec 2006
Rating: 0.00 in 0 votes
Status: rate
hwc | general | [Suggestion_4705]

game revamp (0)

sorry I've been kind of distant lately. new rules for Heroes will be posted Friday after next; I'm still getting some of the kinks worked out. note to those of you who play Mechaton: don't put your dice up just yet.
note to those of you who play Brikwars: structure levels are completely unrealistic.



By: Nyrath The Nearly Wise on 4 Dec 2006
Rating: 0.00 in 0 votes
Status: rate
hwc | enemies | [Suggestion_4706]

first of the new season (0)

Name: "Mr. Phelps"
Move Dice: 2d6
Attack Dice: 1d6
-LRA Dice: -
-SRA Dice: -
-CCA Dice: -
Range: 0
Armor Slots: 2
Sheild Dice: N/A
Weapon: Mace
Use 4, Hand-to-hand, Rending Physical, damage 1d6



By: Tormented Souls on 6 Dec 2006
Rating: 0.00 in 0 votes
Status: rate
hwc | game_mechanics | [Suggestion_4709]

i got it done early (0)

Ze Zwordz and Zhieldz rulebook!
Vot you meen, iz not right?
Oh.
Ztart over.
Ze fantaztic Heroez of War and Conquezt rulebook!
Heroes has not changed much. The rules are basically the same. The only thing that is changed is the creature stat block. And the German guy in the title. That’s my sister. Ignore her. In this version, you need more dice. As such, I will cut and paste appropriate rules here:

FOREWORD

I first had the idea for this game when I sat down at my computer at the age o ...[click title to read more]...



By: bw26 on 26 Jan 2007
Rating: 0.00 in 0 votes
Status: rate
hwc | characters | [Suggestion_4949]

Biotz the mage (1)

I don't have a clue how this game works,but Im gonna try.

Character name:Biotz
Class:Martial rough mage
Level:16
Weapons:Handguns,broadsword
Attacks:Shooting,slash,raze,engulf
Spells:Ember,iron,renigate,reap
Stats-
AT:9
DF:4
SP:18
AG:7
Perry:8
Critical Hit:3+
HP:320
MP:160
PP:110
DP:130
SP:75
EXP:2768
Grid Movement:3
Grid Radius:2 squares
Special:Gets +4 when in plain and mountain square,+10 DF when in cave zone,+5 critical hit against all bo ...[click title to read more]...
Last Comment by Tormented Souls on 24 Feb 2007 12:28



By: Tormented Souls on 10 Jun 2007
Rating: 0.00 in 0 votes
Status: rate
hwc | game | [Suggestion_5479]

Mark 5 (1)

Heroes of War and Conquest: Mark V
DISCLAIMER:
The main content of this stuff is the really really basic BrikWars rules, compacted into a paper and pencil format. Not to say that I copied all this stuff: the core is brikwars but most is me. Therefore, BrikWars is C 1995 Mike Rayhawk. For more information, go to www.brikwars.com.
I have pretty much given up on making Heroes a really complicated game, and so I am just going to publish what I have in a playable format here.
The object of Heroes ...[click title to read more]...
Last Comment by steve on 15 Jun 2007 09:21



By: monkeyboy7776 on 8 Aug 2007
Rating: 0.00 in 0 votes
Status: rate
hwc | spells | [Suggestion_5715]

We need new things (1)

More spells we nood are fire and water e-mail me fore more sugestions!!!
Last Comment by Tormented Souls on 11 Aug 2007 05:26



By: Tormented Souls on 2 Feb 2008
Rating: 0.00 in 0 votes
Status: rate
hwc | game | [Suggestion_5869]

Heroes of War and Conquest Gold Edition (0)


HEROES OF WAR AND CONQUEST
GOLD EDITION

“The Darkness is upon us…have faith.”


Heroes of War and Conquest
First Draft



Articles I and XI along with all names in all ‘Army List’ sections are property of Target Games AB © 1993.
Pictures are property of www.mutantchronicles.110mb.com.
Background in section XI from www.greywolf.critter.net.
Background in section I from www.thewinternet.com/doomtrooper/darkeden.com.


Article I. The Background of The Game I:3
Article II. Begi ...[click title to read more]...