Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.
Have fun!
Game: hwc (Change)Type: all (Change)
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If you want to make stats for monsters, they are governed by these:
{Example}
NAME: "Jeff"
Body: Organic Human (base move 5, base cost 3) (type of creature and base stats. note that there can be Organic (human) inorganic (Golem) or Undead (Revenant))
STRENGTH: 1 (the monster's strengt ...[click title to read more]...
Last Comment by Darren on 15 Dec 2006 18:10
hwc | enemies | [Suggestion_4584]
NAME: "Trogdor The Burninator of StrongBadia" Unit Of The Month (0)
BODY: Organic Dragon (Base Move 10, Fly 20, Base Cost 8)
STRENGTH: 3
ARMOR: 3
WEAPONS: Bite D3 -0 3 pts Beefy Arm D3 -0 3 pts Burninate! D5 -0 5 pts
SPECIAL RULES: Terror 3 pts Regeneration 4 pts Spawn of StrongBadia 10 pts
SPECIAL EQUIPMENT: -
TOTAL COST: 37 pts
hwc | game_mechanics | [Suggestion_4585]
Accuracy is the stat which governs monsters ability to hit something. From now on, All HoWC monster weapons have a 1-6 number under the heading of UR. this stands for Use Rating. a monster must beat this number when rolling a six-sided die if he wants to hit his target. Monsters also have an accuracy rating, which is either a D6, a D8, or a d12. this is what they roll by if they are making an accuracy Check.
NEW RULE: ACCURACY (0)
hwc | game_mechanics | [Suggestion_4609]
HEROES of WAR and CONQUEST
THE RULES (2)
OVERVIEW
It is the future. In the year 59,000 A.D., Humanity has expanded into a vast Imperium spread across the stars of the galaxy. Yet all is not well. Humankind is assaulted at all sides by the fell Xenos scum that dwell in the far-reaching star systems of the galaxy. The ravenous Hyraxids, Daemonic invaders from beyond the edge of the galaxy raid and pillage the outposts of the Imperium. Heathen worshippers of the Demon-Gods Moloch and Kar’naűl threat ...[click title to read more]...
Last Comment by Tormented Souls on 20 Oct 2006 19:22
hwc | general | [Suggestion_4705]
sorry I've been kind of distant lately. new rules for Heroes will be posted Friday after next; I'm still getting some of the kinks worked out. note to those of you who play Mechaton: don't put your dice up just yet.
game revamp (0)
note to those of you who play Brikwars: structure levels are completely unrealistic.
hwc | enemies | [Suggestion_4706]
Name: "Mr. Phelps"
first of the new season (0)
Move Dice: 2d6
Attack Dice: 1d6
-LRA Dice: -
-SRA Dice: -
-CCA Dice: -
Range: 0
Armor Slots: 2
Sheild Dice: N/A
Weapon: Mace
Use 4, Hand-to-hand, Rending Physical, damage 1d6
hwc | game_mechanics | [Suggestion_4709]
Ze Zwordz and Zhieldz rulebook!
i got it done early (0)
Vot you meen, iz not right?
Oh.
Ztart over.
Ze fantaztic Heroez of War and Conquezt rulebook!
Heroes has not changed much. The rules are basically the same. The only thing that is changed is the creature stat block. And the German guy in the title. That’s my sister. Ignore her. In this version, you need more dice. As such, I will cut and paste appropriate rules here:
FOREWORD
I first had the idea for this game when I sat down at my computer at the age ...[click title to read more]...
hwc | characters | [Suggestion_4949]
I don't have a clue how this game works,but Im gonna try.
Biotz the mage (1)
Character name:Biotz
Class:Martial rough mage
Level:16
Weapons:Handguns,broadsword
Attacks:Shooting,slash,raze,engulf
Spells:Ember,iron,renigate,reap
Stats-
AT:9
DF:4
SP:18
AG:7
Perry:8
Critical Hit:3+
HP:320
MP:160
PP:110
DP:130
SP:75
EXP:2768
Grid Movement:3
Grid Radius:2 squares
Special:Gets +4 when in plain and mountain square,+10 DF when in cave zone,+5 critical hit against all bo ...[click title to read more]...
Last Comment by Tormented Souls on 24 Feb 2007 12:28
hwc | game | [Suggestion_5479]
Heroes of War and Conquest: Mark V
Mark 5 (1)
DISCLAIMER:
The main content of this stuff is the really really basic BrikWars rules, compacted into a paper and pencil format. Not to say that I copied all this stuff: the core is brikwars but most is me. Therefore, BrikWars is C 1995 Mike Rayhawk. For more information, go to www.brikwars.com.
I have pretty much given up on making Heroes a really complicated game, and so I am just going to publish what I have in a playable format here.
The object of Heroes ...[click title to read more]...
Last Comment by steve on 15 Jun 2007 09:21
hwc | spells | [Suggestion_5715]
More spells we nood are fire and water e-mail me fore more sugestions!!!
We need new things (1)
Last Comment by Tormented Souls on 11 Aug 2007 05:26
hwc | game | [Suggestion_5869]
Heroes of War and Conquest Gold Edition (0)
HEROES OF WAR AND CONQUEST
GOLD EDITION
“The Darkness is upon us…have faith.”
Heroes of War and Conquest
First Draft
Articles I and XI along with all names in all ‘Army List’ sections are property of Target Games AB © 1993.
Pictures are property of www.mutantchronicles.110mb.com.
Background in section XI from www.greywolf.critter.net.
Background in section I from www.thewinternet.com/doomtrooper/darkeden.com.
Article I. The Background of The Game I:3
Artic ...[click title to read more]...
Rating: 5.00 in 1 votes
Status: rate
Heroes Of War And Conquest (27)