Suggestions

Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.

Have fun!

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By: steve on 3 May 2005
Rating: 5.00 in 10 votes
Status: rate | *In Roadmap*
suggestions_db | game | [Suggestion_1497]

Designs (18)

Vote for this if you would like me to give a high priority to allowing you to submit designs (graphics) to appropriate suggestions. eg. enemies, friends, map etc
Last Comment by on 20 Sep 2011 19:43



By: ironman2244 on 22 Mar 2005
Rating: 5.00 in 9 votes
Status: rate
mr3 | game | [Suggestion_870]

Eternal (38)

it just struck me that we all sit here and make suggestions and comment and vote and read and change, then the game is made, we beat in about 3-4 days, and we begin teh process again.
this game should have you be able to once you've defeated whoever the 1st wizard is, still travel, fight monsters, and protect the towns and cities, maybe doin quests for dantheman's king if hes in there. all work an no play makes jack a dull boy, but who cares about him, MR is fun an i hate waitin, now then, if u ...[click title to read more]...
Last Comment by crazymerlinman321 on 21 Sep 2010 04:07



By: dantheman on 22 Jul 2005
Rating: 5.00 in 7 votes
Status: rate
tmb_smash | game | [Suggestion_2549]

MetalBox Smash V.1 (29)

Note: This Idea was FIRST by me, not by Berlin-Merlin. I sent in a Few Suggestions already, and hope steve still has them.

First Copy: my Ideas for them

Levels:
Rupunzels Tower Top
Scarlets Fortress
Penguin Training Room
Tabletop *Adventures of Tiny Tim*
Castle of the Black Sorcerer
Ulins Library
Penguin Hologram Training
Rupunzel Dungion
Bathtub *Adventures of Tiny Jim*

Hidden Levels:
MetalBox Website
Comic Panels
MetalBox STADIUM
Metalbox *Heh Heh*

Characters:
Merlin ...[click title to read more]...
Last Comment by Super_merlin on 7 May 2009 05:32



By: cjfjcjfjc on 1 Jun 2005
Rating: 5.00 in 4 votes
Status: rate
suggestions_db | game | [Suggestion_1824]

anim editor for comics (4)

alright this may sound crazy but i bet you could make cool comics with the anim seqence editor
Last Comment by Darren on 19 May 2006 15:51



By: Lord_Murderer on 1 Feb 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_274]

menu (13)

i think that main menu should have these buttons:________
.......|New Game|
.......|________|
........_________
.......|Load game|
.......|_________|
........_______________
.......|Change controls|
.......|_______________|
........_______
.......|Credits|
.......|_______|
PS. The credits are also after the end sequene and after that, a hidden feature!
Last Comment by treehouser on 7 May 2005 09:38



By: Lord_Murderer on 8 Feb 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_404]

scenario multistage (2)

mulistage enemies: if you want an enemy/boss to be multistage, when making the scenario you can drag out monsters to their spawn points and then drag another monster on an enemy. then a "popup" will say: make this enemy multistage? and you can click "yes" or "no". that way you can also make enemies multistage. oh, and you can also drag out objects like rocks and trees.
Last Comment by Darren on 1 Feb 2007 17:04



By: extremedude on 25 Feb 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_578]

Save (6)

If this is the idea for the whole game and not the enemies then this is the description:

The save thingy from Merlin 2.
Last Comment by Eric9000 on 29 Jun 2005 18:37



By: Lord_Murderer on 7 Apr 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_1121]

Dropped suggestions (5)

Things like energy beam and lizard solider will probably not be in MR3. But that doesnt mean that they can't be in other MRs like MR4, wrath of ganphar and other stuff. I've seen people thinking that if they get dropped for MR3, they are dropped forever.

This is a fact, not a suggestion, so vote for it so people can see it.
Last Comment by cjfjcjfjc on 24 Jul 2006 23:10



By: Lord_Murderer on 8 Apr 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_1138]

Keep all suggestions (8)

All suggestions in the MR3 and RE2 S DB will be moved to MR4 and RE3 S DB.
Even the used suggestions will be kept, cause people might change their minds when they see the suggestion in action.

Will the old comments and votes be kept when the suggestions move?
Open for discussion.
Last Comment by Morsh on 26 Jun 2005 18:15



By: berlin777 on 18 Apr 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_1254]

Dwarfs of 3 Types (4)

There should be 3 types of Dwarfs:a good kind, an evil kind, and a neutral kind.
Mountain Dwarfs=Good Dwarfs
Chaos Dwarfs=Evil Dwarfs
Hill Dwarfs=Neutral Dwarfs
Thnx to Morsh, for giving me the basis of this idea in a comment.
Last Comment by berlin777 on 11 Nov 2006 18:51



Full Title:
this is not realy a suggestion but it belongs in this section

is it just me or is everyone running out of good ideas? please dont vote for this(but vote fives for my other ideas,if you want hehehe), just read and comment.
Last Comment by Voronnen on 14 Jun 2005 10:11



By: dantheman on 29 Apr 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_1421]

credits Ver 5 (2)

How about, for some of the major suggestions, we see Merlin and Ulin (or Berlin) talking about what they thought of the new monster, landscape, etc. and commenting on the names and stuff, and then after thats done it goes into regular credits for all the suggestions?

Like This People:
Merlin: MR3 is over... Whew. and it was HARD.
Berlin: Really?
Merlin: However, Some ideas were VERY helpful!
Like that Dantheman guy, he gave me Zap. pretty useful. Also, Those Staffs By Lord_murderer Were A ...[click title to read more]...
Last Comment by Morsh on 3 May 2005 07:28



By: cjfjcjfjc on 9 May 2005
Rating: 5.00 in 3 votes
Status: rate
rap2 | game | [Suggestion_1584]

boom bomb blow up morsh box of doom (5)

a iron box touch it and this is what happens chances out of 100 are shown
25/100 it blows up
15/100 ten bombs
10/100 extra life
12/100 conditioner
18/100 hair potion*4
16/100 element ball(see bottom)
4/100 scrolls (see bottom)

what about element points
here are the different types

arcane
fire
frost
nature
shadow

you cannot lose these but you you have loads of abilities from start
but you need element points to unlock them


scrolls (magic abilites)and element points req ...[click title to read more]...
Last Comment by Merlin Rules on 22 Jun 2005 12:04



By: Lord_Murderer on 10 May 2005
Rating: 5.00 in 3 votes
Status: rate
mr3 | game | [Suggestion_1593]

Bosses: where they are Ver 3 (2)

To make it less annoying, i'll put the links at the end.

In MR3: You fight Flaetorlin in the middle and Black Sorcerer in the end.
In MR4: You fight Black Socerer and find the Golden Bullets, check the 1st version for more information. You also fight Foelin in the end.
In MR5: You fight Scarlet at some place and in his fort, there are big pie, big pizza and the robot baby (a much better version of him). You fight Cerberous in the end. Cerberous guards the entrance to the Black Sorcerers cas ...[click title to read more]...
Last Comment by Eric9000 on 9 Jul 2005 12:07



By: cjfjcjfjc on 2 Jul 2005
Rating: 5.00 in 3 votes
Status: rate
comics | game | [Suggestion_2331]

animations (3)

would be supercool and has sound (music)
and can last up to 5 min please make child suggestions for animations
Last Comment by e snipple e on 15 Jul 2008 23:46



By: billywill on 3 Jul 2005
Rating: 5.00 in 3 votes
Status: rate
reb_2 | game | [Suggestion_2338]

Customization (6)

?♀Weeeeeeellllllll....when u customize the cyber god tech dudes or the farmers i think u should be able to customize each indivisual guy like make 1 god tech have 100 range and the other have 2 range or 1 farmer attack really fast and another farmer attack really slow. I think that would be cool!!♀?
Last Comment by Donut on 22 Jun 2006 22:15



By: Lord_Murderer on 18 Jul 2005
Rating: 5.00 in 3 votes
Status: rate
rap_scoring | game | [Suggestion_2483]

RE Scoring Ver 4 (6)

How about a Rapunzel's Escape with scoring?

Here is the chart for how it might go:

Enemies:

Spider-60 pts. max, decreases by 1 per sec.

Bat-100 pts. max, decreases by 1 per sec.

Goblin-220 pts. max, decreases by 1 per sec.

Goblin Soldier-750 pts. max, decreases by 1 per sec.

Hair Spider-600 pts. max, decreases by 1 per sec.

Small Witch-1,000 pts. max, decreases by 1 per sec.

Big Witch-6500 pts. max, decreases by 1 per sec. (Come on, she's the boss!)

Potions and Gem ...[click title to read more]...
Last Comment by Lord_Murderer on 2 Aug 2005 19:51



By: William M on 19 Feb 2007
Rating: 5.00 in 3 votes
Status: rate
mr4 | game | [Suggestion_5086]

Very Hard/ Insane mode (10)

I think there should be a veryhard mode or an insane mode that might have an added spell or special area somwhere along in the game (but not at the start like in MR 2.) This would give the game an added bonus that would make it a lil more intersting. I'm not sure if this "suggestion" is even needed, as I have heard you were thinking of adding it anyway.
Last Comment by crazymerlinman321 on 14 Mar 2010 16:24



By: steve on 1 Feb 2005
Rating: 5.00 in 2 votes
Status: used
mr3 | game | [Suggestion_257]

credits Ver 2 (32)

You get a credit if

1. You suggest an idea which is used.

2. You suggest an idea whose child idea is used.

3. You comment on an idea whose child is used.

My thinking is this:

An idea is suggested, people write comments, someone amalgamates the comments into a new improved idea. Therefore, the new idea = the old idea + the comments.

The credits could be listed two ways:

First, an alphabetical list of everyone who got a credit. That would enable you to see yourself easily.
...[click title to read more]...
Last Comment by Morsh on 22 Jun 2005 18:41



By: rufus_arabia on 3 Feb 2005
Rating: 5.00 in 2 votes
Status: rate
rap2 | game | [Suggestion_328]

area map (1)

there should be a map in the game so you can see where you are
Last Comment by blaster on 19 Mar 2005 00:00