Suggestions

Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.

Have fun!

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By: on 15 Jun 2007
Rating: 5.00 in 9 votes
Status: rate
mr4 | feedback | [Suggestion_5504]

skeleton artillery (27)

i've noticed while playing the mr4 demo that the addition of the skeleton archer makes the head thrower somewhat useless as the archer is better on allmost all fronts in comparison to the headthrower. Therefore, as they basically serve the same purpose for the skeleton army, it would be better for balance if they were more specialised, like maybe the head thrower is a heavyweight ranged attacker(higher than current range, better armour, remains slow...), and the archer is a lighterweight for cl ...[click title to read more]...
Last Comment by crazymerlinman321 on 28 May 2010 18:12



By: NeyBar on 2 Jan 2007
Rating: 5.00 in 3 votes
Status: rate
merlin_plus | feedback | [Suggestion_4787]

are we going too use meeps(steve please commen) (19)

steve,are you going to use meeps?i at least want meeps to be in a fan-game,PLEASE steve and the other people who make fan games,please use meeps!
Last Comment by Darren on 16 Feb 2007 18:47



By: NeyBar on 19 Dec 2006
Rating: 5.00 in 2 votes
Status: rate
mr3 | feedback | [Suggestion_4751]

game...joystick...thingy (14)

IiSs TtHhEeRrEe AaNnYyTtHhIiNnGg EeAaSsEe BbEeSsIiDdEeSs TtHhEe JjOoYySsTtIiCcKk TtHhIiGgYy? IiFf TtHhEeRrEe IiSs MmAaYy YyOoUu PpUuTt IiTt IiNn ,PpLlEeAaSsEe SsTtEeVvEe!
Last Comment by Darren on 13 Jan 2007 10:23



By: NeyBar on 26 Dec 2006
Rating: 5.00 in 2 votes
Status: rate
mr3 | feedback | [Suggestion_4778]

what is with all the (29)

what is with all the "ers"? STEVE PLEASE COMMENT!!!
Last Comment by NeyBar on 12 Dec 2007 18:09



By: Jakerj10 on 9 Jun 2007
Rating: 5.00 in 2 votes
Status: rate
mr4 | feedback | [Suggestion_5467]

hello (7)

steve. have you put anyones sugestions into a game
Last Comment by on 10 Jul 2007 09:22



By: on 9 Dec 2010
Rating: 5.00 in 2 votes
Status: rate | *In Roadmap*
tmb_website | feedback | [Suggestion_6925]

Ongoing Roadmap (13)

(This suggestion is kindof an amalgamation of what I think the plan for the final roadmapping is going to look like, but simplified, and only referring to one part of it... and could be done without the rest of it)

So, I'm noticing, that as I get a bunch of stuff done, my roadmap is getting rather large and a little unwieldy. As a solution, an ongoing roadmap could be added as a refined version of the roadmap, and will only show things that haven't been done yet.

There could be a drop-down ...[click title to read more]...
Last Comment by steve on 4 Jan 2011 11:59



By: megaman4ever on 14 Jul 2014
Rating: 5.00 in 2 votes
Status: rate | *In Roadmap*
mr_open | feedback | [Suggestion_7153]

Ratings on Created maps (23)

I think it would be grand to have ratings on the Merlin Created maps. You could just fetch the rating for the individual suggestions on the map selection page and then prompt users to rate the map (i.e. the suggestion) on the game page.

(Created also doesn't have a game category in the suggestion creation dropdown menu, or I just can't see it)
Last Comment by steve on 30 Aug 2014 06:19



By: silverbane112 on 11 Jul 2006
Rating: 5.00 in 1 votes
Status: rate
mr3 | feedback | [Suggestion_4094]

Dwarf Summons (1)

More "Max Blast" powerups are needed to summon dwarves. There aren't enough in the game to summon them.
Last Comment by codemartin on 21 Jul 2006 17:30



By: dawgpup76 on 1 Aug 2006
Rating: 5.00 in 1 votes
Status: rate
mr3 | feedback | [Suggestion_4238]

pit monsters (0)

shouldn't be impossible to kill



By: JewishJammer on 3 Aug 2006
Rating: 5.00 in 1 votes
Status: used
mr3 | feedback | [Suggestion_4250]

It's good but i have ideas (4)

In the game you need to travel to every land to win the game, you should only need to beat the boss. It would be nice to have a better fighters come out from the blue spell. I beat every game of mr so keep them comming!!!
Last Comment by Darren on 26 Nov 2006 11:16



By: bw26 on 20 Sep 2006
Rating: 5.00 in 1 votes
Status: rate
mr_fg | feedback | [Suggestion_4566]

work on fangame continues (5)

I've got quite a lot of work done. Heres what I have about up to now:
1 incomplete statues bar
ENEMIES:
added goblins
added skeletons
added orks
addes omega orks (Imagine a black ork but bigger)
added suicide bombers (footballer sprite)
added necromancers
added golems
added dark golems
added dark goblins
added prince vultures
added my own hedges(hedgehog things that ram you)
added dragons
added rock rams
added ninjas
added a few dwellings
ATTACKS:
Energy blast
Ice blast
Fir ...[click title to read more]...
Last Comment by I on 1 Oct 2006 18:48



By: bw26 on 27 Oct 2006
Rating: 5.00 in 1 votes
Status: rate
mr_fg | feedback | [Suggestion_4655]

Game update + pictures (8)

Im so close to being finished that, well im so close to being finished.
The map is 100% complete,all things added in except for a few cut scenes, and balance testing,lots of balance testing.
And I had time to grab a bunch of screen shots, Would've put more but it takes to long just to post a single one.
http://img247.imageshack.us/my.php?image=merlingrassxo8.png - your classic starting screen
http://img1 ...[click title to read more]...
Last Comment by Darren on 10 Nov 2006 16:36



By: darthvader7637 on 17 Jan 2007
Rating: 5.00 in 1 votes
Status: rate
mr3 | feedback | [Suggestion_4899]

difficulty (4)

MR3 was ridiculously easy. Although at first I trained my army, I stopped bothering because even in the last screens I was able to kill all of the monsters without help. Please make it harder, or at least at difficulty levels like those in MR2. Thank you for making the game, it's still quite fun to play, and I understand it must've taken a lot of good work.
Last Comment by NeyBar on 26 Jan 2007 22:41



By: midget mage on 13 Feb 2007
Rating: 5.00 in 1 votes
Status: rate
mr4 | feedback | [Suggestion_5049]

anims how do i make (17)

in a comment you gave me once you said that if someone would animate it it would have a fair chance of getting in the game. how do i do that and how do i send it to you.(im sure other people are thinkinng the same thing which is why i didn't use the contact thing)
Last Comment by Sketch on 23 Mar 2007 12:49



By: midget mage on 16 Mar 2007
Rating: 5.00 in 1 votes
Status: rate
suggestions_db | feedback | [Suggestion_5212]

the fan kit (3)

it doesnt have mr3 stuff in it. can you plz update it if you ever get spare time(although i doubt you will get spare time cuz you probly have many more pressing mr4 matters)
p.s.
i put it in the suggestions db sec of the suggest db cuz i didnt know where to put it maybe we need an 'other' catagory.
Last Comment by steve on 18 Nov 2008 02:11



By: NeyBar on 12 Dec 2007
Rating: 5.00 in 1 votes
Status: rate
mr3 | feedback | [Suggestion_5840]

errr meep (0)

The errr meep shoots errrs at you and you get cut up by the sharp edges and the sheer annoyingness.

hp:100
attack:15
speed:slow
range:super duper high

it will annoy you......



By: steve on 30 Jun 2009
Rating: 5.00 in 1 votes
Status: rate
mr_open | feedback | [Suggestion_6360]

Merlin Open 10 - Make New Maps (11)

You can now make brand new maps as well as editing existing ones. Instructions for how to do this can be found in the readme.txt inside the zip file.

The zip can be downloaded from the downloads page
http://themetalbox.com/?page=downloads

or from this direct link:
http://www.themetalbox.com/downloads/merlin_open_10_newMap.zip

You can also download the maps separately as suggested by . That zip is on the downloads page.

Have fun!
Last Comment by on 13 Jul 2009 00:53



By: on 2 May 2010
Rating: 5.00 in 1 votes
Status: rate | *In Roadmap*
mr4 | feedback | [Suggestion_6613]

Time Efficient Mines (139)

It feels like the energy mines are looking for too much stuff/collisions.(Since they slow down the gameeven if the screen is clear) I think I'm going to spend some time looking to speed them up a bit.
Last Comment by crazymerlinman321 on 19 Jul 2010 18:33



By: no one on 23 Aug 2006
Rating: 4.50 in 2 votes
Status: rate
mr3 | feedback | [Suggestion_4458]

Spell Balance (5)

The current demo is really, really good, however there are a couple of problems. The first couple of screens (where you are unarmed) are hard, and I've noticed other people mention how hard it is to get energy blast or army summon. Perhaps the first spell should be a bit more powerful. By the time that you have energy mines, though, the game is much easier, energy mines can be used to beat most of the game with little challenge. Energy pulse is also very powerful. You end up with a game where us ...[click title to read more]...
Last Comment by no one on 29 Sep 2006 22:33



By: SN Ninja on 15 Apr 2007
Rating: 4.50 in 2 votes
Status: rate
mr3 | feedback | [Suggestion_5323]

Summoning :P (1)

Just a little thing. You should bring back the easy-hard mode, and easy gets infinite soldiers. Like MR2 with the goblins, skeletons etc. Nothing says fun like watching an unlimited army of your own bash the enemy. I do that with the limited soldiersm, and they die out rather quickly. Perhaps make the dwarves still limited, though. Maybe monks too.
Last Comment by steve on 17 Apr 2007 03:18