Suggestions

Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.

Have fun!

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Type: auras (Change)

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By: killabee on 4 Jul 2006
Rating: 5.00 in 3 votes
Status: rate
mr3 | auras | [Suggestion_4015]

aura of panic level 1,2 and 3 (1)

The aura of panic makes hafe the monsters your fighting run away for a bit. Only certen enemies run away for each level though like a level 1 aura of panic will scare small enemies away but a level 3 aura will scare big and under enemies away, level 2 scares the small and midle sized monsters away (bosses arn't effected by the aura no mater what size they are). It is also harder to get a level 3 aura of panic the a level 1. What do you think? this is my second sugestion so please take the time ...[click title to read more]...
Last Comment by MR ROX! on 9 Jul 2006 19:29



By: Morsh on 8 Jun 2005
Rating: 5.00 in 2 votes
Status: rate
comics | auras | [Suggestion_1914]

Aura of Environmentalism (for lack of a better word) (2)

This idea wouldnt actually work in the game, but itd be cool for the comic. if you had an aura where when someone shot a ranged attack that came into the aura, the shooter would have to run grab the fallen arrow (or whatever) pick it up with a scoopy thing, brush it off and recycle it giving merlin time to blast them!
Last Comment by Morsh on 10 Apr 2006 12:59



By: extremedude on 29 Aug 2005
Rating: 5.00 in 2 votes
Status: rate
mr3 | auras | [Suggestion_2971]

Inferno Aura (3)

An aura that if and enemy hits it they catch on fire and run around like crazy the fire may last long enough to kill the foe but it can't work on fire resistant monsters.
Last Comment by arjan on 16 Jun 2006 18:50



By: Joe102 on 29 Aug 2005
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_2956]

Aura Of Weakness (2)

Decreses enemy strength. Should be found in a knights fort...Perhaps my Dark Fortress idea which I can't find...
Last Comment by Darren on 7 May 2006 11:59



By: Joe102 on 29 Aug 2005
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_2959]

Shield of Blue Fire Ver 2 (7)

Can be selected as a weapon. When Merlin uses it, blue fire burns around him, dealing damage to enemies that hit it. Max blast powerups make it bigger until the full size it can get is around 3 times the size of Merlin. When you use it, it takes around 5 seconds to charge to its full size. When fully charged, punch, sword and bow, but not spells, may be used. If you select a spell, it expands, dealing damage, but fades VERY QUICKLY.
Last Comment by evilishies on 10 May 2006 03:33



By: lcglobal on 20 May 2006
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_3610]

Shock Aura (0)

When an enamy gets close its shocks them repealtly till it gets away or dies. Low damage per shock but fires 5 shocks per second



By: dantheman on 29 Jun 2006
Rating: 5.00 in 1 votes
Status: rate
mr3 | auras | [Suggestion_3970]

Time's Tinkerer (0)

A powerful Aura, a Blue glowing shield will Cover Merlin, a faint aura. Suddenly, Everything around him begins to slow- His worriors screeching down to a halt, And goblins slowing in their path. Time stands still, Litterly. Suddenly, as if somebody fast forwarded time, Both Armies collide intensely, And Merlin's army has won after the dust has settled. As if nothing has happened, the army walks on.

Effect: If using this shield, both Armies, Including Merlin, Slow down to a halt. When both sid ...[click title to read more]...



By: crazymerlinman321 on 23 Aug 2010
Rating: 5.00 in 1 votes
Status: rate
mr4 | auras | [Suggestion_6754]

The Sparkling Tree (23)

Well there is a few rooms with a special sparkling tree. Now if you touch the sparkling tree, you get a sparkling aura. This will make all your stats doubled. Speed, Charge Speed, Power and the other one which I forgot. This aura will only come for one map. You may use it for two maps. Unfortunatly, you don't get to choose went to use it.

The trees will be set up on hard maps so you can do it with ease. There will only be like 5-6 trees in the game. They will look like this: ...[click title to read more]...
Last Comment by crazymerlinman321 on 5 Jun 2011 03:35



By: blakkest waltz on 24 Oct 2010
Rating: 5.00 in 1 votes
Status: rate
mr4 | auras | [Suggestion_6860]

make army synergistic (3)

for example if 2 warriors are close they can help each other out
Last Comment by on 9 Nov 2010 12:23



By: Eric9000 on 13 Jun 2007
Rating: 4.83 in 6 votes
Status: rate
mr4 | auras | [Suggestion_5493]

Dark Red Aura (4)

Supposed to show that an enemy is brutal and will cause twice as much damage as their other friends.
Last Comment by Meister on 17 Aug 2007 04:18



By: Morsh on 19 May 2006
Rating: 4.75 in 4 votes
Status: rate
mr3 | auras | [Suggestion_3601]

black hole Ver 2 (2)

Okay, this idea is very loosely based ont he black hole. It is on a screen, just a medium-small black dot (clearly visible, but not HUGE). It causes all energy blasts that come near it to veer off-course, and any projectiles that go by it get curved towards it a little bit. It's not a real black hole, it's just some sort of gravity puller or something. It could even pull people towards it then spit them out. I don't think it should do any/much damage if thats how it works though.
Last Comment by Lord_Murderer on 30 May 2006 06:30



By: AzErT on 26 Feb 2006
Rating: 4.67 in 3 votes
Status: rate
mr3 | auras | [Suggestion_3076]

Construction Aura (3)

When Activated, Summoned Dwarves and other Creatures will build structures faster.

I suggest a 20% Improvement with an extra 1% per Max Blast Potion, but this of course could be different depending on the game.
Last Comment by AzErT on 3 Jun 2006 16:20



By: Morsh on 25 May 2005
Rating: 4.62 in 8 votes
Status: rate
mr3 | auras | [Suggestion_1745]

Energy Blast Deflector (7)

There could be certain little hut things that have a big blue/clear bubble over them. Monsters can shoot from inside but are immune to all Merlins spells. Maybe they could be weak to one spell? the different colored ones would be weak to different spells perhaps? anyway this would just be good if that thing from AzErT's true necromancer is used so someone make a required relationship if you would
Last Comment by MR ROX! on 24 Aug 2006 20:12



By: dantheman on 23 Aug 2005
Rating: 4.60 in 5 votes
Status: rate
mr3 | auras | [Suggestion_2862]

Aura of Ghost (26)

Allows you to go over Trees and rocks.
Last Comment by firestorm on 9 May 2006 17:32



By: on 10 May 2007
Rating: 4.60 in 5 votes
Status: rate
mr4 | auras | [Suggestion_5393]

anti magic walls (9)

you can't throw spells over them/through them/however it is your spells go across normal walls/scenery
Last Comment by crazymerlinman321 on 17 Oct 2010 04:52



By: Carefree_Butterfly on 22 Jun 2007
Rating: 4.50 in 4 votes
Status: rate
mr4 | auras | [Suggestion_5532]

Level Rank (3)

Well, you know how we can all advance levels, right? Now, when you reach level ten of anything, the star will turn red. This means that the creature has achieved a new level of power. Upon reaching that rank, two things happen... the Big Yellow star becomes a Little Red one.

Creatures with Rank Two will have a much larger HP boost... and power as well, and when they reach another rank, it will become easier for them to level again... as it did in the beginning, though a bit harder.

These c ...[click title to read more]...
Last Comment by Mr. Merlin on 25 Aug 2007 16:52



By: evilishies on 29 Jan 2005
Rating: 4.25 in 8 votes
Status: rate
mr3 | auras | [Suggestion_192]

Shield of Blue Fire (9)

This is a spell, but you can't use it and fire at the same time. When Merlin uses it, blue fire burns around him, dealing damage to enemies that hit it and setting them on fire. Bigger powerups make it bigger until the full size it can get is around 3 times the size of Merlin. When you use it, it takes around 5 seconds to charge to its full size.
Last Comment by Joe102 on 29 Aug 2005 04:00



By: Lord_Murderer on 9 Jan 2005
Rating: 4.18 in 11 votes
Status: rate
mr3 | auras | [Suggestion_27]

Fire Aura (2)

Forms a bubble around Merlin, longer you leave them to charge, the longer they last.

Hurts enemies
Last Comment by evilishies on 2 Feb 2005 00:00



By: Lord_Murderer on 9 Jan 2005
Rating: 4.00 in 11 votes
Status: rate
mr3 | auras | [Suggestion_29]

Poison Aura (10)

Forms a bubble around Merlin, longer you leave them to charge, the longer they last.

Poisons enemies (does damage over time). The longer the enemy is in the aura, the longer the poison lasts.
Last Comment by MerlinRulez on 3 May 2005 10:29



By: Lord_Murderer on 9 Jan 2005
Rating: 4.00 in 9 votes
Status: rate
mr3 | auras | [Suggestion_28]

Ice Aura (5)

Forms a bubble around Merlin, longer you leave them to charge, the longer they last.

Slows enemies.
Last Comment by bingo_bob on 29 Mar 2005 00:00