Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.
Have fun!
Game: all (Change)Type: all (Change)
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Last Comment by ゚ on 2 Mar 2008 13:04
mr3 | map | [Suggestion_39]
There should be cities in the level (about 5).
Cities (35)
Last Comment by Sketch on 29 Apr 2006 05:39
mr3 | map | [Suggestion_40]
5 squares, King may throw you in, you have to fight you way out.
Dungeons (3)
Last Comment by Darren on 4 May 2006 14:30
mr3 | enemies | [Suggestion_31]
From the ending sequence of MR2.
Black Sorcerer Ver 2 Bouncing Beams (8)
He should fire beams that bounce around the screen.
Last Comment by Lord_Murderer on 10 Sep 2005 08:27
mr3 | game | [Suggestion_37]
Merlin could summon buildings or summon other characters which build buildings.
Base Building Elements (13)
Eventually this could lead to MR having full bases in, but for now, I'm just talking about things like a little watch tower, or a minifort.
Last Comment by El Zilchil on 24 Jun 2006 15:07
mr3 | enemies | [Suggestion_35]
Undead dude who tries to bite you.
Zombie (6)
Last Comment by Darren on 29 Apr 2006 10:56
mr3 | auras | [Suggestion_27]
Forms a bubble around Merlin, longer you leave them to charge, the longer they last.
Fire Aura (2)
Hurts enemies
Last Comment by evilishies on 2 Feb 2005 00:00
mr3 | auras | [Suggestion_28]
Forms a bubble around Merlin, longer you leave them to charge, the longer they last.
Ice Aura (5)
Slows enemies.
Last Comment by bingo_bob on 29 Mar 2005 00:00
mr3 | auras | [Suggestion_29]
Forms a bubble around Merlin, longer you leave them to charge, the longer they last.
Poison Aura (10)
Poisons enemies (does damage over time). The longer the enemy is in the aura, the longer the poison lasts.
Last Comment by MerlinRulez on 3 May 2005 10:29
mr3 | power_ups | [Suggestion_41]
A potion that speeds up the rate at which the spells fly through the air.
Spell Speed Potion (11)
Last Comment by Fatty-boy on 4 Aug 2005 13:34
mr3 | enemies | [Suggestion_33]
Attacks you with kicks and punches.
Karate Guy (2)
Last Comment by Morsh on 19 May 2005 11:16
mr3 | enemies | [Suggestion_32]
Throws bombs at you, some of which stun.
Bomb Mage (45)
Last Comment by firestorm on 11 Jun 2006 01:21
mr3 | friends | [Suggestion_1]
A man in a suit of armour, with a sword and a shield who can be summoned/bought to fight for you.
Warrior (52)
Last Comment by shmoopshybob on 2 Jun 2010 23:43
mr3 | friends | [Suggestion_3]
Standard medieval archer. Fights on your side.
Archer (10)
Quite weak in strength but does high damage from range.
Last Comment by Joe102 on 19 Feb 2006 02:27
mr3 | weapons | [Suggestion_4]
I think there should be static weapons, which any enemy or friend can use.
Static Weapons (19)
These could be things like a ballista, which fires a massive metal arrow at people. Or a catapult. They could be detroyable but have a lot of hit points so they can't be got rid of to easily. Getting control of one static weapon and using it to fire at another could be a good tactic though.
Last Comment by cjfjcjfjc on 17 Aug 2006 22:50
mr3 | enemies | [Suggestion_5]
The little goblin from MR1.
Goblin Archer (25)
Last Comment by steve on 23 Jun 2006 11:40
mr3 | enemies | [Suggestion_6]
The bats from MR1. They didn't appear in MR2, but some people have called for a comeback.
Bats (21)
Last Comment by Morsh on 25 Feb 2006 06:22
mr3 | enemies | [Suggestion_7]
The Rock or Boulder Monster from the first two games.
Rock Monster (7)
Last Comment by MerlinRulez on 15 Jun 2005 03:33
mr3 | enemies | [Suggestion_8]
Remember the wierd bird things on unicycles from MR1? Yeah, them.
Vulture Guard (9)
Vote for this if you want to see them again in the third game.
Last Comment by MerlinRulez on 12 Jun 2005 01:41
mr3 | enemies | [Suggestion_9]
If you want to see the Big Bearded Baby from MR1 in the next game, vote for this one.
Big Baby (46)
Last Comment by dyrfmaster on 17 May 2009 05:44
Rating: 4.23 in 13 votes
Status: rate
Black Sorcerer (22)