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By: DeeJay434 on 2 Aug 2020
Rating: 0.00 in 0 votes
Status: rate
mr_open | game_mechanics | [Suggestion_7171]

Editing Merlin's Health

Hi, all.

I've been tinkering with MR Open for a a few weeks, and have been having a bit of fun. My only problem my be due to a lack of programming experience, but I wanted to know if it were possible to edit a file or set of files to allow Merlin's health to be changed from standard to a much higher value. I want to make some insanely difficult maps with magic limits and give Merlin a sword allowing him to use blasts primarily as a way to stun enemies before closing in for the kill. The issue is I need him to be a bit more of a damage sponge so he can survive long enough to work through some more serious enemies. I may have missed it somewhere so I hope this isn't a repeat question. Thanks!



Comments

16 Dec 2021 [comment_44602]
NEW!
I've given Merlin a sword before.


It's really really hard to hit anything, and it really sucks when you turn player stun on


29 May 2022 [comment_44613]
NEW! steve
Only 2 years later, I have an answer for you :)

In the Merlin Open Director file, open the casts window and go to the data cast.

Scroll down and find act_player
double click to open this cast member

Scroll down until you find the line
#energy: 200,

Change the value to anything you like but don't remove the comma

Hope it helps!


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