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Game: all (Change)Type: all (Change)
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The Suggestion...
(Created also doesn't have a game category in the suggestion creation dropdown menu, or I just can't see it)
Roadmapped by steve
Comments
14 Jul 2014
[comment_44211]
megaman4ever
14 Jul 2014
[comment_44213]
merlin1234
15 Jul 2014
[comment_44221]
steve
28 Jul 2014
[comment_44283]
megaman4ever
I played MR for the first time well over 10 years ago, and still keep coming back and finding it ever more interesting! A masterpiece, at the very least. :D
I wonder, what are your highest priorities regarding MR currently? What will happen to MR4? Scoring/speedrun modes?
28 Jul 2014
[comment_44284]
steve
- Enabling maps to be created and edited from the website
- Enabling enemies, cut-scenes and quests (maps and cut-scenes strung together) to be created from the website
- Building in social stuff to the game eg when you die, your ghost haunts the screen and helps other players who come to the same screen until someone clears it. I like the idea of "collaborative single player". Speedruns fit in here.
- Rewriting the game engine in something else besides shockwave (or at least buying the latest version of Director and re-compiling). I would really like to expand the screen so the pixels are bigger and/or the play area is bigger.
MR4 is sort of already nearly done - note has added enough to stuff to the game engine and Air_O2 has already provided a very good candidate for the map. All I need to do is take some time out to put my own spin on it. I'll get to it at some point no doubt.
29 Jul 2014
[comment_44285]
merlin1234
29 Jul 2014
[comment_44286]
megaman4ever
But that'll have to wait until I've finished my market analysis and read some more law stuff. Running a business will probably turn out to be kinda fun (you get money and all), but preparing it is surprisingly time-consuming. Or maybe it's just Parkinson's Law all over again.
29 Jul 2014
[comment_44287]
steve
29 Jul 2014
[comment_44288]
megaman4ever
Something like this might be a good way to exit studies and start using time on more important things, I figured. There's no way I can tell quite yet where this startup will get me, but I'm willing to give it a shot at any rate.
29 Jul 2014
[comment_44289]
merlin1234
31 Jul 2014
[comment_44290]
steve
And yes you are smart to do as much preparation as possible beforehand.
4 Aug 2014
[comment_44291]
megaman4ever
Looking forward to seeing how the Screens of Death will turn out! I'm also looking forward to getting some time/motivation to work on those maps, but alas, life.
4 Aug 2014
[comment_44292]
merlin1234
6 Aug 2014
[comment_44293]
steve
Sounds exciting with the business keep us posted with anything you don't mind putting in public :)
7 Aug 2014
[comment_44294]
merlin1234
9 Aug 2014
[comment_44295]
megaman4ever
http://i.imgur.com/Bxuo1Wh.png
Apart from that, it looks pretty interesting. Seeing how many people managed to get where really gives a good view on the progression of the map and any trouble screens.
13 Aug 2014
[comment_44296]
merlin1234
15 Aug 2014
[comment_44297]
steve
19 Aug 2014
[comment_44304]
megaman4ever
Time to balance those maps out - thank you, steve!
21 Aug 2014
[comment_44305]
steve
21 Aug 2014
[comment_44306]
steve
-treat the new map as separate
- have the new version replace the old invisibly to user (keep existing stats)
- have the new one separate but linked to the old
I think my preferred is option 2. I can enhance the screen of death report to show only stats for a particular version (based on time)
25 Aug 2014
[comment_44307]
megaman4ever
Then again, seeing how updates are (supposed to be) mainly improvements and not really drastic.. I guess just "resetting" the death data from the user's view would be quite alright. They wouldn't be able to play the old map anyway.
Then again, there might be instances where playing the old map would be preferable, but I think that improvement is a reasonable assumption to make from map designers. I wouldn't think that Created should be the place for incomplete maps - at least until there are categories or something. There are obvious downsides to having different versions separately too. Besides, the map creator could post an update as a separate map if the changes are large enough for them not wanting to use the update function, assuming that this gets to that level of automation at some point.
30 Aug 2014
[comment_44308]
steve
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Rating: 5.00 in 2 votes
Status: rate | *In Roadmap*
Ratings on Created maps