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Suggestion

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The Suggestion...

By: crazymerlinman321 on 5 May 2010
Rating: 0.00 in 0 votes
Status: rate
mr4 | game | [Suggestion_6616]

Dwarf Castle

How about the dwarf castle will only hit the big enemies until there are no more big enemies.Since the castle keeps on trying to hit the small enemies it always misses because they move faster.
Big enemies
Hydras
Orc Kings
Flamethrower Dragons
Black and Silver and Blue golems
Lizard Soldier
Big spawns
Pretty much the big monster's spawns.
This sort of Note's priority based targeting thing.

Relationships with other suggestions

says this suggestion requires Priority Based Targeting



Comments

5 May 2010 [comment_32381]
NEW! megaman4ever
Why not just make a suggestion to improve the targeting of the castle?

Anywayyy... I haven't used the dwarves that much for building castles, but I suppose it matters if you hit the guy or not.


5 May 2010 [comment_32391]
NEW!
This would work well if I get the targeting system down.


5 May 2010 [comment_32427]
NEW! crazymerlinman321
I do tend to use the castles quite alot.It just gets annoying when the castes try to hit goblins and skeletons,they are so small and don't really need to be killed by a strong weapon.And during that time the big enemies hit the castle and the castle gets destroyed.


5 May 2010 [comment_32434]
NEW! megaman4ever
I think it should have all the spawns as first priority, and after that all the enemies.

The spawns are immobile, after all.
I think it shouldn't shoot so much 'ahead' - that is, it should rather try to hit the spawn in place instad of around it first to narrow the spot down.


5 May 2010 [comment_32437]
NEW!
->eyestrain

(if you want to change that for yourself)


6 May 2010 [comment_32438]
NEW! crazymerlinman321
So first large enemy spawns,then large enemies and then tiny spawns and then finally tiny enemies.


6 May 2010 [comment_32445]
NEW!
If I get the priority targeting down, one could stop the towers from targeting certain enemies whatsoever. It kinda seems like the towers already have a priority towards hitting spawns, but I haven't actually checked that out at all.


6 May 2010 [comment_32448]
NEW! crazymerlinman321
I'll try...Ok i have made my research.
It attacks the spawns first.After all the spawn are destroyed,the castle attacks the nearest enemy.


6 May 2010 [comment_32477]
NEW! steve
Exactly - good work Crazy!


6 May 2010 [comment_32502]
NEW! crazymerlinman321
The spawn thing is fine with me but after they should start attacking the big guys.The dwarves could attack the nearest guys so they can protect the castle


8 May 2010 [comment_32650]
NEW! crazymerlinman321
So after Note gets the priority based targeting thing down then we could do this.


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