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Suggestion

This is a suggestion for one of our games. You may comment on and rate the suggestion here.

The Suggestion...

By: megaman4ever on 16 Mar 2010
Rating: 5.00 in 1 votes
Status: rate | *In Roadmap*
mr4 | power_ups | [Suggestion_6526]

Power Medikit

The medikit from MR1 mostly - it instantly heals you to full HP instead of phasing over. It could look like a recolored potion or something, or a recolored medikit.

This would be good because in linear maps, the creator could specify exactly when Merlin gets HP. And it should be very simple to make.
Roadmapped by (done)



Comments

21 Mar 2010 [comment_29092]
NEW! megaman4ever
It fits all the roadmap capabilities - easy to make, a bit needed(actually just something that could temporarily cover the missions idea) and... err did I yet mention it's easy to make?


21 Mar 2010 [comment_29100]
NEW!
I like it


22 Mar 2010 [comment_29151]
NEW! crazymerlinman321
Ya it makes the game more challenging but we still keep the m button right?


brilliant.


22 Mar 2010 [comment_29158]
NEW!
more mr1!


22 Mar 2010 [comment_29159]
NEW! crazymerlinman321
wooh!!!!:)


22 Mar 2010 [comment_29162]
NEW! Super_merlin
The m button is cheating.


22 Mar 2010 [comment_29172]
NEW! crazymerlinman321
I know alot of people use it


22 Mar 2010 [comment_29177]
NEW! megaman4ever
No, this suggestion was almost purely to allow more options for what type of map to make for someone who makes maps, and since it is easy to do... Well, I thought it would be a good thing to suggest.


22 Mar 2010 [comment_29239]
NEW! crazymerlinman321
well easier the better but it still has to be a good idea


22 Mar 2010 [comment_29248]
NEW!
I'm not entirely sure its easy to do. At least from my vantage point it would be pretty time consuming, since I'd have to learn how the powerups really work, then add a bunch of code to make it work right. (maybe some copypasta, maybe not)

What's easy to do is add ennemies (that conform to the current game mechanics). Those take very, very little time (nowadays)(they used to take me a while)


22 Mar 2010 [comment_29250]
NEW! megaman4ever
Oh, I see.

Back at my other medikit suggestion Steve said it would be easy to do... but then again, it didn't involve doing anything really new - it was just a bunch of potions in one powerup.


23 Mar 2010 [comment_29258]
NEW! crazymerlinman321
Ya i dont really know what is hard and whats easy!All i know is that programming is way harder than drawing.XD


23 Mar 2010 [comment_29262]
NEW!
That really depends on what you want to do with your programming!


23 Mar 2010 [comment_29269]
NEW! crazymerlinman321
Ya but i more of a image-making kind of guy ya know?


23 Mar 2010 [comment_29275]
NEW! megaman4ever
Yeah. And that's the way we like you^^


23 Mar 2010 [comment_29291]
NEW! crazymerlinman321
oh yaaaaaaaa!


23 Mar 2010 [comment_29309]
NEW! steve
No copypasta anyway!

Copypasta is big nono in MR code.

Rule 1 of coding - never repeat yourself.


23 Mar 2010 [comment_29319]
NEW! crazymerlinman321
yep could be plagirism how ever u spell it.


23 Mar 2010 [comment_29325]
NEW! Super_merlin
MR is open source.


24 Mar 2010 [comment_29351]
NEW! crazymerlinman321
does anyone here have a dog?(srry for not putting this on the spam place)


24 Mar 2010 [comment_29370]
NEW! steve
Plagiarism is not problem. Copy and pasting code within a program is a really bad idea as it leads to unwieldy programs that are difficult to maintain or add new features to.


24 Mar 2010 [comment_29375]
NEW!
yeah
That's pretty much why I don't want to do this.


24 Mar 2010 [comment_29384]
NEW!
On the other hand, its now done, and nicely too! I added around 3 lines to the medikit object! whoo!


24 Mar 2010 [comment_29392]
NEW! megaman4ever
Awesome!

Thank you^^

So, the status should be used now then, right?


25 Mar 2010 [comment_29396]
NEW! crazymerlinman321
For it to be used does it have to be in MR map editor?


25 Mar 2010 [comment_29428]
NEW! megaman4ever
Usually things that are done right now are done for the map editor, so yes.


25 Mar 2010 [comment_29444]
NEW! steve
Well done.


25 Mar 2010 [comment_29448]
NEW!
I haven't made a sprite for it though, just different writing.


25 Mar 2010 [comment_29451]
NEW! crazymerlinman321
I could make a sprite.I just need to know how it looks like


25 Mar 2010 [comment_29452]
NEW!
I dunno, I was thinking of just changing the + to an F.


25 Mar 2010 [comment_29453]
NEW! crazymerlinman321
ok that sounds easy!


25 Mar 2010 [comment_29456]
NEW!
Yep, its just a matter of getting the shading right.


25 Mar 2010 [comment_29457]
NEW! crazymerlinman321
wait.What size?


25 Mar 2010 [comment_29460]
NEW!
Same as the medikit.


25 Mar 2010 [comment_29463]
NEW! megaman4ever
Make the F red, looking the same like that text which appears when you pick a regular medikit.

You could use the fan game kit's alphabet and copy from there. If you don't have it, I guess I'll make the sprite myself.


25 Mar 2010 [comment_29466]
NEW!
I've already got the writing done, and as of about 5 min after making that comment, a preliminary sprite for it.


actually, this seems pointless. The reason gnorthan likes the medikits from MR2 and MR3 is because you don't have lo leave them there and come back if you already have high health.


26 Mar 2010 [comment_29474]
NEW! crazymerlinman321
No gnorthan!This is how the game gets more strategic because see when u use the medkit u keep it right?But when u see the power medkit u have to save it or use it.




26 Mar 2010 [comment_29478]
NEW!
this is what I had in mind: maxikit


26 Mar 2010 [comment_29484]
NEW! crazymerlinman321
Well that's way better than my picture


26 Mar 2010 [comment_29485]
NEW! megaman4ever
Yeah, I thought someting more like what musical did. Thank you!

Gnorthan, the point is because of some linear maps I've made as of late.


27 Mar 2010 [comment_29520]
NEW! crazymerlinman321
The new name is maxikit right?Im not sure how it's called.


27 Mar 2010 [comment_29530]
NEW!
I kinda made an executive decision on that.
It's maxikit.


27 Mar 2010 [comment_29531]
NEW! crazymerlinman321
ok so i was right


27 Mar 2010 [comment_29538]
NEW! megaman4ever
Still at rate status.

I don't think the status matters really much, just pointing it out.

And thanks again to ♪ for making it, and crazy for the effort^^

So... yeah... maxikit... hmmm... mmm-m!


27 Mar 2010 [comment_29547]
NEW! crazymerlinman321
i like my own effort...:)


28 Mar 2010 [comment_29589]
NEW! steve
I'll change the status once MROpen is released with this in it.


3 Apr 2010 [comment_29744]
NEW! crazymerlinman321
Well the MRopen is released(i play with it alot BTW)so it should be status used.


3 Apr 2010 [comment_29754]
NEW! steve
I can't see the power medikit at all. Not even in the latest version that note sent me. Are you sure it's in there?


3 Apr 2010 [comment_29761]
NEW! crazymerlinman321
yA i use it all the time!


3 Apr 2010 [comment_29770]
NEW!
I'm pretty sure its there. Do you see it in the the non-source one (somewhere around here)?


3 Apr 2010 [comment_29774]
NEW! steve
I haven't looked in the non source one. I'm looking in the .dir file you sent me a link to.

I'm looking for a member in the data cast called act_maxikit


3 Apr 2010 [comment_29776]
NEW!
It should be act 368. Maybe I'll try sending it again.


4 Apr 2010 [comment_29799]
NEW! steve
Hmmm... nope i can't see one called act_368 either.


4 Apr 2010 [comment_29800]
NEW! steve
ah ha! Got it!

I had got mixed up with the zip files in my downloads folder.

I see you've called it act_maxikit now.

Cool. It'll be in the next MR Open


4 Apr 2010 [comment_29802]
NEW!
I guess I should've specified caste member 368 ;)


5 Apr 2010 [comment_29817]
NEW! steve
Ohhh!! I didn't get what you meant.


26 Sep 2010 [comment_38298]
NEW! megaman4ever
*is done*


26 Sep 2010 [comment_38307]
NEW!
I put that, didn't I?


26 Sep 2010 [comment_38309]
NEW! megaman4ever
Oh, you were faster to roadmap it than me. My bad, lol.


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