This is a suggestion for one of our games. You may comment on and rate the suggestion here.
The Suggestion...
This would be good because in linear maps, the creator could specify exactly when Merlin gets HP. And it should be very simple to make.
Roadmapped by ♪ (done)
Comments
It fits all the roadmap capabilities - easy to make, a bit needed(actually just something that could temporarily cover the missions idea) and... err did I yet mention it's easy to make?
I like it
Ya it makes the game more challenging but we still keep the m button right?
brilliant.
more mr1!
wooh!!!!:)
The m button is cheating.
I know alot of people use it
No, this suggestion was almost purely to allow more options for what type of map to make for someone who makes maps, and since it is easy to do... Well, I thought it would be a good thing to suggest.
well easier the better but it still has to be a good idea
I'm not entirely sure its easy to do. At least from my vantage point it would be pretty time consuming, since I'd have to learn how the powerups really work, then add a bunch of code to make it work right. (maybe some copypasta, maybe not)
What's easy to do is add ennemies (that conform to the current game mechanics). Those take very, very little time (nowadays)(they used to take me a while)
What's easy to do is add ennemies (that conform to the current game mechanics). Those take very, very little time (nowadays)(they used to take me a while)
Oh, I see.
Back at my other medikit suggestion Steve said it would be easy to do... but then again, it didn't involve doing anything really new - it was just a bunch of potions in one powerup.
Back at my other medikit suggestion Steve said it would be easy to do... but then again, it didn't involve doing anything really new - it was just a bunch of potions in one powerup.
Ya i dont really know what is hard and whats easy!All i know is that programming is way harder than drawing.XD
That really depends on what you want to do with your programming!
Ya but i more of a image-making kind of guy ya know?
Yeah. And that's the way we like you^^
oh yaaaaaaaa!
No copypasta anyway!
Copypasta is big nono in MR code.
Rule 1 of coding - never repeat yourself.
Copypasta is big nono in MR code.
Rule 1 of coding - never repeat yourself.
yep could be plagirism how ever u spell it.
MR is open source.
does anyone here have a dog?(srry for not putting this on the spam place)
Plagiarism is not problem. Copy and pasting code within a program is a really bad idea as it leads to unwieldy programs that are difficult to maintain or add new features to.
yeah
That's pretty much why I don't want to do this.
That's pretty much why I don't want to do this.
On the other hand, its now done, and nicely too! I added around 3 lines to the medikit object! whoo!
Awesome!
Thank you^^
So, the status should be used now then, right?
Thank you^^
So, the status should be used now then, right?
For it to be used does it have to be in MR map editor?
Usually things that are done right now are done for the map editor, so yes.
Well done.
I haven't made a sprite for it though, just different writing.
I could make a sprite.I just need to know how it looks like
I dunno, I was thinking of just changing the + to an F.
ok that sounds easy!
Yep, its just a matter of getting the shading right.
wait.What size?
Same as the medikit.
Make the F red, looking the same like that text which appears when you pick a regular medikit.
You could use the fan game kit's alphabet and copy from there. If you don't have it, I guess I'll make the sprite myself.
You could use the fan game kit's alphabet and copy from there. If you don't have it, I guess I'll make the sprite myself.
I've already got the writing done, and as of about 5 min after making that comment, a preliminary sprite for it.
actually, this seems pointless. The reason gnorthan likes the medikits from MR2 and MR3 is because you don't have lo leave them there and come back if you already have high health.
No gnorthan!This is how the game gets more strategic because see when u use the medkit u keep it right?But when u see the power medkit u have to save it or use it.
this is what I had in mind: 

Well that's way better than my picture
Yeah, I thought someting more like what musical did. Thank you!
Gnorthan, the point is because of some linear maps I've made as of late.
Gnorthan, the point is because of some linear maps I've made as of late.
The new name is maxikit right?Im not sure how it's called.
I kinda made an executive decision on that.
It's maxikit.
It's maxikit.
ok so i was right
Still at rate status.
I don't think the status matters really much, just pointing it out.
And thanks again to ♪ for making it, and crazy for the effort^^
So... yeah... maxikit... hmmm... mmm-m!
I don't think the status matters really much, just pointing it out.
And thanks again to ♪ for making it, and crazy for the effort^^
So... yeah... maxikit... hmmm... mmm-m!
i like my own effort...:)
I'll change the status once MROpen is released with this in it.
Well the MRopen is released(i play with it alot BTW)so it should be status used.
I can't see the power medikit at all. Not even in the latest version that note sent me. Are you sure it's in there?
yA i use it all the time!
I'm pretty sure its there. Do you see it in the the non-source one (somewhere around here)?
I haven't looked in the non source one. I'm looking in the .dir file you sent me a link to.
I'm looking for a member in the data cast called act_maxikit
I'm looking for a member in the data cast called act_maxikit
It should be act 368. Maybe I'll try sending it again.
Hmmm... nope i can't see one called act_368 either.
ah ha! Got it!
I had got mixed up with the zip files in my downloads folder.
I see you've called it act_maxikit now.
Cool. It'll be in the next MR Open
I had got mixed up with the zip files in my downloads folder.
I see you've called it act_maxikit now.
Cool. It'll be in the next MR Open
I guess I should've specified caste member 368 ;)
Ohhh!! I didn't get what you meant.
*is done*
I put that, didn't I?
Oh, you were faster to roadmap it than me. My bad, lol.
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Rating: 5.00 in 1 votes
Status: rate | *In Roadmap*
Power Medikit