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The Suggestion...
Otherwise, it works as it is now, at least for two reincarnates, and adding a third wouldn't be difficult.
Roadmapped by ♪ (done)
Comments
Cool, this is so that an enemy can become multiple enemies when it dies?
If so, the best way would be to set a list of enemies, and loop over that list.
If so, the best way would be to set a list of enemies, and loop over that list.
That is indeed what I did!
Awesome!
hmm. I should fix this up a bit with an Ilk()
You can't overload in Director. (Assuming that I have understood correctly what overloading is)
I can however check the input type!
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Status: rate | *In Roadmap*
Now implemented: multiple reincarnations