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Suggestion

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The Suggestion...

By: Darren on 7 Apr 2007
Rating: 4.92 in 12 votes
Status: rate | *In Roadmap*
mr4 | enemies | [Suggestion_5291]

The Evil TVs (I knew they were up to something)

The title pretty much says it all. Like Merlin's TV, but the legs move and it has something evil (I can't decide what, someone else might) as the image on the screen (but I'm looking for better ideas). It shoots lightning bolts from the antenna and spawns from a big TV...or possibly a cardboard box. Hmm.
I've done a rough sprite sheet but can't think of a...uh...what's the word...umm...oh, yeah! I can't think of a reel anim.
http://img181.imageshack.us/img181/7145/spritesheetrw6.png

[I dunno why but the img tag was getting messed up - steve]
Roadmapped by (done)



Comments

49 comments hidden. Show


9 Apr 2010 [comment_29966]
NEW! Super_merlin
Nice Gnorthan!!


9 Apr 2010 [comment_29968]
NEW! crazymerlinman321
Now all we need is a full animation


10 Apr 2010 [comment_29973]
NEW! steve
Cool, Gnorthan.


10 Apr 2010 [comment_29992]
NEW! Darren
Full animation of what exactly, crazymerlinman321?




it has a dynamic reel now.

tell Gnorthan what you think of the box


10 Apr 2010 [comment_29998]
NEW! Super_merlin
It's boxy.

And if you ask me, the arrow should be pointing down. That's why the T.V.'s so mad.


10 Apr 2010 [comment_29999]
NEW!
:)
So. Going. In.
A note with the box though: you might want to make it such that there's packing kernels or little bits of electronics spewing out of it, otherwise it might look a little weird when a TV spawns.


10 Apr 2010 [comment_30002]
NEW! steve
Oh man.\r\n\r\nLove. it.


10 Apr 2010 [comment_30019]
NEW! crazymerlinman321
it is awesome so can i do animations like this without making a full one?


10 Apr 2010 [comment_30031]
NEW!
hmm, what's /r stand for? I know /n, ... and might be caused by :

?

There should be a /n if that worked, and an empty line otherwise? Unless that just applies to steve...



10 Apr 2010 [comment_30033]
NEW! Super_merlin
\r is another kind of line break, I think.

There's line breaks, line feeds, new lines, I don't bother with them all.

\a is my favorite though. It's a beep through the internal speaker. In .NET, anyway.


10 Apr 2010 [comment_30034]
NEW! crazymerlinman321
yA I think this is awesome


10 Apr 2010 [comment_30037]
NEW!
http://www.cppreference.com/wiki/escape_sequences

Yay! Although I only really remember \0 and \n, well and the more obvious \", \' and \\ ones.


10 Apr 2010 [comment_30042]
NEW! Super_merlin
Although \0 is a lot more useful in C.

I looked at C once. Then I learned to make a string you need a char array. Then I went to C#. And I'm happy.


10 Apr 2010 [comment_30056]
NEW! megaman4ever
Yeah, Steve, what happened to your new comments??!?!?


10 Apr 2010 [comment_30058]
NEW! crazymerlinman321
Wait about the box Gnrothan,the up sign should be red instead of purple because when i first saw the box and did not realize that there was an up sign




Gnorthan agrees. This has to go in now.


11 Apr 2010 [comment_30068]
NEW! crazymerlinman321
as i said befor the box symbol must be red


11 Apr 2010 [comment_30076]
NEW!
Wait, wasn't the attack supposed to be something silly like bending the antenna back and forth to shoot out sparks?


11 Apr 2010 [comment_30077]
NEW! crazymerlinman321
I think so and that sounds cooler and box symbol should be red


11 Apr 2010 [comment_30081]
NEW! Darren
I agree with crazy in that the marking on the box should be a clearer colour. Doesn't HAVE to be read, but it needs more visibility. Also, while the box is in 3D and angles upwards slightly, the markings appear to be perfectly straight. Shouldn't they be re-angled a little?


11 Apr 2010 [comment_30084]
NEW! crazymerlinman321
thank u for agreeing Darren!:)


11 Apr 2010 [comment_30097]
NEW! Super_merlin
Oh yay, the arrow's pointing down! See, that explains why the TV was mad. It didn't like being shipped upsidedown.


11 Apr 2010 [comment_30101]
NEW! megaman4ever
I think the attack could be made by stopping the TV's movement, then looping the second and fourth images in the reel(the static) twice and then have it send a spark.. somewhere.

The spark is those 8 little things in the top row of the spritesheet?


11 Apr 2010 [comment_30111]
NEW!
For future reference, only one spark sprite (and it needs to be moving horizontal) is needed; the game engine rotates them nicely.

lol theoretically, since its an old crt screen, the 'sparks'(cathode ray, kinda the same thing, but kinda not) could come from the screen itself.(if there were breaks in the glass) It would also leak out damaging X-rays!




Gnorthan isn't sure if there should be a spawn at all.


11 Apr 2010 [comment_30119]
NEW! steve
\r is return. I'm having a few issues here.


11 Apr 2010 [comment_30133]
NEW! crazymerlinman321
yA so the attack pictures look like they could be shooting some static.


does anyone know how to animate it so Gnorthan knows what it looks like?


4 May 2010 [comment_32340]
NEW!
Download a gif animator from somewhere on the internet. I'd do it for you if I was on my other laptop.


5 May 2010 [comment_32345]
NEW! crazymerlinman321
Ya like gamemaker.


5 May 2010 [comment_32359]
NEW! Super_merlin
No, a gif maker, not a game maker!


5 May 2010 [comment_32362]
NEW! crazymerlinman321
Ya but can't you make animations on Gamemaker?


5 May 2010 [comment_32400]
NEW! Darren
No, crazy's right. I used GameMaker to design the original leg animation on this thing actually. I think. It is very good for animations.


5 May 2010 [comment_32402]
NEW! megaman4ever
It's my number one tool for animations, and I guess that says something. Maybe it's because I know it so well or that I've never tried GIMP yet, but yeah.


5 May 2010 [comment_32422]
NEW! crazymerlinman321
I have never really used gamemaker yet .I use GIMP because i just started doing animations.


5 May 2010 [comment_32431]
NEW! Super_merlin
GIMP is very very powerful.


oh. Gnorthan hadn't thought of game maker. thanks guys.


6 May 2010 [comment_32441]
NEW! crazymerlinman321
No probs ;) and Immortal_merlin...i know:)


6 May 2010 [comment_32479]
NEW! steve
GIMP is a good one to use - it's very powerful, getting better all the time and will be around for ever, so if you can do what you need to on GIMP, you'll never need anything else.


6 May 2010 [comment_32496]
NEW! crazymerlinman321
ya i pretty much do all my sprites and animations on GIMP


7 May 2010 [comment_32583]
NEW! steve
Cool!


7 May 2010 [comment_32586]
NEW! crazymerlinman321
thank you




More tweens in the attack.




That should work.


12 May 2010 [comment_32996]
NEW! crazymerlinman321
Nice!Could you make the grave for the spawn?




yes.


Though it will need some "surgery" on the big part.


Or it might not as Gnorthan considers it...

If someone else wants to, be Gnorthans guest.


27 Jun 2010 [comment_35247]
NEW!
I rather like that box grave.


27 Jun 2010 [comment_35251]
NEW! crazymerlinman321
Ya it is good. I like it.


alright, anything left?


27 Jun 2010 [comment_35268]
NEW! crazymerlinman321
Could you maybe put all the frames together?


What do you mean?


27 Jun 2010 [comment_35302]
NEW! crazymerlinman321
Well as you can see you posted all the frames.
I want you to put it all in a full animation. Like not frame by frame, like the reall animation.


Gnorthan is currently incapable of doing that, as Gnorthan does not have GIMP.


27 Jun 2010 [comment_35307]
NEW! crazymerlinman321
So what do you use?


pain(t).


28 Jun 2010 [comment_35313]
NEW! crazymerlinman321
Oh ok. Well you should get GIMP soon.( it is free)


Gnorthan's tried, though to no avail.


28 Jun 2010 [comment_35317]
NEW! crazymerlinman321
What do you mean?


Though Gnorthan has tried numerous times to download the GIMP, his computer is acting rather strange and refusing it.


28 Jun 2010 [comment_35324]
NEW! crazymerlinman321
Weird...


28 Jun 2010 [comment_35370]
NEW! Darren
There's other software that can string frames together. Although, really, couldn't you do it yourself crazy?


30 Jun 2010 [comment_35406]
NEW! crazymerlinman321
Well I have one problem. How do copy and paste an image into the frame. Because it seperated into layers, how do I copy and paste an image on the other layers. because you can't just copy and paste the simple way.


30 Jun 2010 [comment_35409]
NEW! Darren
Having never really found any use for the GIMP, I wouldn't know. Anybody?


30 Jun 2010 [comment_35412]
NEW! crazymerlinman321
I would definetly do that Darren but I don't know how to paste a different image on the other layers.


30 Jun 2010 [comment_35420]
NEW! Darren
...nobody?

Well, crazy, google it is I guess. Run along.
XD


30 Jun 2010 [comment_35429]
NEW! crazymerlinman321
I wish I knew...:(


30 Jun 2010 [comment_35430]
NEW! megaman4ever
Wait for someone who uses GIMP. Me? GameMaker allows you to copy-paste.

GM6 is, yeah, a quite good tool for making gifs.


30 Jun 2010 [comment_35434]
NEW! Roxblaster
Gnorthan, if you set those animations all in a row (for each specific action) with identical spacing on either side, that can be put into something like gamemaker, which can then grab each frame and divide it. But they MUST all fit in the same "tile".


30 Jun 2010 [comment_35436]
NEW! crazymerlinman321
Another reason to get Gamemaker...:)


30 Jun 2010 [comment_35439]
NEW! Darren
I'd have done it with Game Maker myself. 'cept I don't have it any more.


30 Jun 2010 [comment_35442]
NEW! crazymerlinman321
Can someone give me a link to a download for Gamemaker?


Yes Gnorthan's used Gamemaker. You guys were the ones who suggested it.


30 Jun 2010 [comment_35450]
NEW! megaman4ever
Nah, 6.1 was the last good one - after that YoYo Games bought it and current free version is not nearly as good.

I guess I could zip it once I hit home next week and put it online for you to download if you want.


30 Jun 2010 [comment_35457]
NEW!
For GIMP: there is likely a function to concatenate layers/merge them all into one. This would let you copy/paste the whole thing, at the loss of being able to edit each section individually. Alternatively, have you tried shift or CRLT-Clicking to select multiple(assuming that you are using windows; I'm not sure if that would work for other OSs)


30 Jun 2010 [comment_35478]
NEW! crazymerlinman321
Ahhhh...I'll do it with GIMP, without the copy-paste. It should be fairly easy. Plus I have got time. :)




several changes.

1. it has a longer run animation that bobs, so the position of the sprite relative to the bottom of the panel has relevance.

2. because the run animation would make it go so fast to look normal, a skidding sprite has to be added to slow down.

3. two more reels have been added, either for variety of if you decide that two look really bad.

p.s. all of this is optional. we could stick to our previous plans.


Curses!

"3. two more reels have been added, either for variety or if you decide that two look really bad."


3 Sep 2010 [comment_37345]
NEW! crazymerlinman321
I quite like the third reel better.


4 Sep 2010 [comment_37369]
NEW!
me likey. Next time I have some time and internet at the same time, I will add this in.


4 Sep 2010 [comment_37370]
NEW! crazymerlinman321
Yes! It must be added!




in hindsight that seems almost obligatory.


27 Sep 2010 [comment_38344]
NEW! crazymerlinman321
I now like the first reel better.


22 Oct 2010 [comment_39642]
NEW!
These will be found near Verdanlin. Along with anything else that's kinda strange and doesn't quite fit in nicely anywhere else.


22 Oct 2010 [comment_39643]
NEW! crazymerlinman321
That makes sense.


Well, that would describe it. "kinda strange".


22 Oct 2010 [comment_39658]
NEW!
Another way to describe it. "really awesome".


22 Oct 2010 [comment_39659]
NEW! crazymerlinman321
True. What would be the other monsters then? Sort of awesome?


29 May 2011 [comment_41869]
NEW!
Done done done done done done done done done done
done done done done done done done done done done

They are incredibly aggressive.


29 May 2011 [comment_41874]
NEW! Hobbes
Sweet! I look forward to blasting these soon! HIYA!


29 May 2011 [comment_41877]
NEW! Roxblaster
Merlin should be able to spout cheeky catchphrases as he kills certain enemies in certain numbers.

"I'll change YOUR channel!"
"My fists are a signal and you're receiving it!"


29 May 2011 [comment_41878]
NEW! Hobbes
Hehehe, "I'll change YOUR channel", that's awesome!


30 May 2011 [comment_41880]
NEW!
Do-able... though it may be a little annoying to the player(and some amount of programming work)


30 May 2011 [comment_41881]
NEW! Hobbes
Yeah, the problem is that it's only funny the first five or so times, then it gets old.


30 May 2011 [comment_41882]
NEW!
Exactly my thoughts.


30 May 2011 [comment_41883]
NEW! Roxblaster
Exactly. Have just a few phrases for each enemy. When they run out, stop.

Of course, it's just a little nitpick.


3 Jun 2011 [comment_41884]
NEW! crazymerlinman321
There could just be an option.


3 Jun 2011 [comment_41889]
NEW!
hmm. Both seem pretty reasonable, though I think having it as an option might be best. Then, folks like garonlin and the sarcastic prince vulture will work properly.



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