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The Suggestion...
Roadmapped by ♪ (done)
Comments
Cool!
I could "double stack" a dark gollem for you steve if you wanted it in the game. You might consider making him immune to knockback or else he would be too easy for a mini-boss
That sounds good!
do it!!!
Bookmarked I will get to it when I get time.
It seems that the MR fan kit does not yet have the graphics for MR3 in it yet. At least to one in the downloads section. I would appreciate it if you would update it or send me the files so I can make this guy. Thanks.
Sketch
Sketch
The MR3 gfx are separate from the fan game kit. I really need to sort out that downloads page!
Here's the direct link, have fun!
http://www.themetalbox.com/downloads/mr3_gfx.zip
Here's the direct link, have fun!
http://www.themetalbox.com/downloads/mr3_gfx.zip
Thanks will work on it when I get time
Urg I missed the update you be up too early Steve...
Any way put together the Double Dark Gollem
I only ask that you don't make spawners for this bad boy :D
Any way put together the Double Dark Gollem


I only ask that you don't make spawners for this bad boy :D
Nice!
but steve if you did make a spawner for the double dark golem it would have to be twice the height of the regular one
wow certainly not quite what I expected! Cool but may be better if wider to suit the extra height?
he's a bit thin
Hmm, making it wider would make it less funny. I think it looks rather humourous as it now. It would also be a lot of work, unless of course sketch simply doubled the width of all the frames hehe.
Well, I know what you mean, but if you want it to look funny it'd really have to woddle precariously when walking, and especially firing.
I mean wobble.
I made him a bigger head so that he didn't too funky. But I like him how he is is. Much more odviose that a wizard just decided to add a pair of arms to increase the firepower instead of making a new monster type.
Anyone is welcome to edit my stuff. But I agree with Steve that it looks funnier how it is than what I imagine it would look like wider.
Lazy wizards are funny =)
Anyone is welcome to edit my stuff. But I agree with Steve that it looks funnier how it is than what I imagine it would look like wider.
Lazy wizards are funny =)
Hey, why not have something with, say, five of them stacked, and as a multi stage monster, so as you kill it, it slowly loses a part each.
i felt inspired to draw something, soi made an animation of a thicker 4 armed golem



this is sweet. what is he shooting?
Hey, you know that is acutally pretty cool! I liked the original one, but I like this one too!
That's pretty neat-looking, except for the head, which looks a little odd, and in the walk anim, when the feet are furthest apart, a white pixel seems to have snuck in (hey, maybe that's where the extra black pixel in Sketch's skeleton lord came from?).
Otherwise, it looks pretty neat.
Maybe you could have a triple one? Use the big one as the double, and stack another one onto the thin one to make it triple? Or maybe even stack a normal (thin) one onto the big one, so it gets bigger as it goes down? In keeping with the theme of enemies that get bigger as they go down, why not have christmas trees attack?
Sorry, got a little sidetracked there.
Otherwise, it looks pretty neat.
Maybe you could have a triple one? Use the big one as the double, and stack another one onto the thin one to make it triple? Or maybe even stack a normal (thin) one onto the big one, so it gets bigger as it goes down? In keeping with the theme of enemies that get bigger as they go down, why not have christmas trees attack?
Sorry, got a little sidetracked there.
I liiiiiiiiiike. Especially the head.
the second ones cooler in my oppinion because it has more defined separate arms. the first one kinda looked like the arms were attached on the sides.
Ahh the fat alien version is coming!!!
I like it =)
I like it =)
i like it better with the top arms going over his shoulders. the head looks like a biker helmet (it still looks good).
the head makes it look evil, like an evil bike helmet, MUAHAHAHAHAHA...
Can we use both? They can be cliched dumb brothers.
Owl: Lol that is a great idea. But the only way you would know is if there was a cut scene that has them both in it. Then you fought both of them as bosses.
sweet!!!!!
Yea!
Then forget the brothers part. But they can still both be in.
They could be like and evil wizard's personal bodyguards!
About halfway through the map hey are blocking the only way in to a certain screen.
When you enter they talk, saying that they are bodyguards to the wizard etc etc and you can't pass.
You kill them, and go to the next screen - but there's nothing there but a few potions and soldiers.
When you get to the last screen (where the wizard is) when you walk in he's yelling at a skeleton or something about how they managed to leave the bodyguards behind when they moved camp the previous week...
About halfway through the map hey are blocking the only way in to a certain screen.
When you enter they talk, saying that they are bodyguards to the wizard etc etc and you can't pass.
You kill them, and go to the next screen - but there's nothing there but a few potions and soldiers.
When you get to the last screen (where the wizard is) when you walk in he's yelling at a skeleton or something about how they managed to leave the bodyguards behind when they moved camp the previous week...
*edit*
they could be guarding one of the good wizards, except when you get to the screen that should have them, they're nowhere to be seen. The saved wizard then tells you that they seem to have gotten lost on while they moved camps. Later on, on a random screen, there they are. maybe they could be guarding a few potions, but they should be really far away from what their supposed to be guarding.
they could be guarding one of the good wizards, except when you get to the screen that should have them, they're nowhere to be seen. The saved wizard then tells you that they seem to have gotten lost on while they moved camps. Later on, on a random screen, there they are. maybe they could be guarding a few potions, but they should be really far away from what their supposed to be guarding.
I think that is a funny idea for a movie but I doubt people inside the game would realized what was suppose to be going on and more than the stupid 4-armed brothers lol
i like it
awesome!really cool,i wish i could do some thing like that.
thats awesome!
Thats really awesome but we should add a special ability to it like flight or something
Lol. It's already in the game! And how could a pile of rocks fly?
I don't think the shot times should be so separated - IMO the whole attack should be done in about the same time as a normal one's. It would add a cool machinegun type effect to the guy too=)
Just start the next shot something like two frames earlier than now and voila.
Just start the next shot something like two frames earlier than now and voila.
It is not supposed to fly ot whas just a littlle idea man so relax.
A pile of rocks can fly.
Reality is just a puppeteer having billions of strings. He pulls one for some rocks and you think they fly.
By then we will be planeshifting.
(wait, what am I saying?)
Reality is just a puppeteer having billions of strings. He pulls one for some rocks and you think they fly.
By then we will be planeshifting.
(wait, what am I saying?)
i dont know what ur saying
Two syllables: Machamp. :)
I like the idea of the brothers, though it reminds me of Majora's Mask against those two stalfos...
I like the idea of the brothers, though it reminds me of Majora's Mask against those two stalfos...
I should mark this as used.
same with the lizard guy with a flamethrower and energy punch, and maybe sword, but a better anim would really be nice.
Also, how hard do you think it would be for me to make a hammer shot. I'm thinking it wouldn't be that bad, except I'm not sure if bullets not detect collisions.
Also, how hard do you think it would be for me to make a hammer shot. I'm thinking it wouldn't be that bad, except I'm not sure if bullets not detect collisions.
I guess
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Rating: 5.00 in 9 votes
Status: used | *In Roadmap*
Giant four-armed golem