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Suggestion

This is a suggestion for one of our games. You may comment on and rate the suggestion here.

The Suggestion...

By: Geoffman on 6 Apr 2007
Rating: 5.00 in 9 votes
Status: used | *In Roadmap*
mr4 | enemies | [Suggestion_5282]

Giant four-armed golem

a miniboss guarding the grey wizard, it's twice the size of a normal golem. it's head, legs and 2 of it's arms are like a dark golems, but the rest is like a normal one.
Roadmapped by (done)



Comments

17 Apr 2007 [comment_20386]
NEW! steve
Cool!


17 Apr 2007 [comment_20474]
NEW! Sketch
I could "double stack" a dark gollem for you steve if you wanted it in the game. You might consider making him immune to knockback or else he would be too easy for a mini-boss


20 Apr 2007 [comment_20549]
NEW! steve
That sounds good!


20 Apr 2007 [comment_20597]
NEW! Mr. Merlin
do it!!!


20 Apr 2007 [comment_20619]
NEW! Sketch
Bookmarked I will get to it when I get time.


26 Apr 2007 [comment_20663]
NEW! Sketch
It seems that the MR fan kit does not yet have the graphics for MR3 in it yet. At least to one in the downloads section. I would appreciate it if you would update it or send me the files so I can make this guy. Thanks.
Sketch


27 Apr 2007 [comment_20692]
NEW! steve
The MR3 gfx are separate from the fan game kit. I really need to sort out that downloads page!

Here's the direct link, have fun!

http://www.themetalbox.com/downloads/mr3_gfx.zip


28 Apr 2007 [comment_20763]
NEW! Sketch
Thanks will work on it when I get time


4 May 2007 [comment_20800]
NEW! Sketch
Urg I missed the update you be up too early Steve...
Any way put together the Double Dark Gollem


I only ask that you don't make spawners for this bad boy :D


11 May 2007 [comment_20875]
NEW! steve
Nice!


11 May 2007 [comment_20889]
NEW! berlin master
but steve if you did make a spawner for the double dark golem it would have to be twice the height of the regular one


11 May 2007 [comment_20904]
NEW! Darren
wow certainly not quite what I expected! Cool but may be better if wider to suit the extra height?


11 May 2007 [comment_20917]
NEW!
he's a bit thin


18 May 2007 [comment_20974]
NEW! steve
Hmm, making it wider would make it less funny. I think it looks rather humourous as it now. It would also be a lot of work, unless of course sketch simply doubled the width of all the frames hehe.


18 May 2007 [comment_21004]
NEW! Darren
Well, I know what you mean, but if you want it to look funny it'd really have to woddle precariously when walking, and especially firing.


18 May 2007 [comment_21005]
NEW! Darren
I mean wobble.


18 May 2007 [comment_21013]
NEW! Sketch
I made him a bigger head so that he didn't too funky. But I like him how he is is. Much more odviose that a wizard just decided to add a pair of arms to increase the firepower instead of making a new monster type.
Anyone is welcome to edit my stuff. But I agree with Steve that it looks funnier how it is than what I imagine it would look like wider.
Lazy wizards are funny =)


18 May 2007 [comment_21023]
NEW! firestorm
Hey, why not have something with, say, five of them stacked, and as a multi stage monster, so as you kill it, it slowly loses a part each.


19 May 2007 [comment_21045]
NEW!
i felt inspired to draw something, soi made an animation of a thicker 4 armed golem





22 May 2007 [comment_21068]
NEW! Mr. Merlin
this is sweet. what is he shooting?


25 May 2007 [comment_21084]
NEW! steve
Hey, you know that is acutally pretty cool! I liked the original one, but I like this one too!


25 May 2007 [comment_21094]
NEW! firestorm
That's pretty neat-looking, except for the head, which looks a little odd, and in the walk anim, when the feet are furthest apart, a white pixel seems to have snuck in (hey, maybe that's where the extra black pixel in Sketch's skeleton lord came from?).

Otherwise, it looks pretty neat.

Maybe you could have a triple one? Use the big one as the double, and stack another one onto the thin one to make it triple? Or maybe even stack a normal (thin) one onto the big one, so it gets bigger as it goes down? In keeping with the theme of enemies that get bigger as they go down, why not have christmas trees attack?

Sorry, got a little sidetracked there.


25 May 2007 [comment_21105]
NEW! Darren
I liiiiiiiiiike. Especially the head.


25 May 2007 [comment_21121]
NEW! midget mage
the second ones cooler in my oppinion because it has more defined separate arms. the first one kinda looked like the arms were attached on the sides.


25 May 2007 [comment_21135]
NEW! Sketch
Ahh the fat alien version is coming!!!
I like it =)


25 May 2007 [comment_21143]
NEW! Mr. Merlin
i like it better with the top arms going over his shoulders. the head looks like a biker helmet (it still looks good).


1 Jun 2007 [comment_21262]
NEW! Mr. Merlin
the head makes it look evil, like an evil bike helmet, MUAHAHAHAHAHA...


8 Jun 2007 [comment_21379]
NEW!
safety first

duh duh duhhhhhh....
*maniacle laughing*


11 Jul 2007 [comment_22174]
NEW! Owl
Can we use both? They can be cliched dumb brothers.


13 Jul 2007 [comment_22196]
NEW!
MEGA FAT RULES lol.


14 Jul 2007 [comment_22311]
NEW! Sketch
Owl: Lol that is a great idea. But the only way you would know is if there was a cut scene that has them both in it. Then you fought both of them as bosses.


18 Jul 2007 [comment_22378]
NEW! taylorabe9
sweet!!!!!


21 Jul 2007 [comment_22472]
NEW! Darren
Yea!


21 Jul 2007 [comment_22492]
NEW! Owl
Then forget the brothers part. But they can still both be in.


28 Jul 2007 [comment_22601]
NEW! Darren
They could be like and evil wizard's personal bodyguards!
About halfway through the map hey are blocking the only way in to a certain screen.
When you enter they talk, saying that they are bodyguards to the wizard etc etc and you can't pass.
You kill them, and go to the next screen - but there's nothing there but a few potions and soldiers.
When you get to the last screen (where the wizard is) when you walk in he's yelling at a skeleton or something about how they managed to leave the bodyguards behind when they moved camp the previous week...


3 Aug 2007 [comment_22707]
NEW!
*edit*
they could be guarding one of the good wizards, except when you get to the screen that should have them, they're nowhere to be seen. The saved wizard then tells you that they seem to have gotten lost on while they moved camps. Later on, on a random screen, there they are. maybe they could be guarding a few potions, but they should be really far away from what their supposed to be guarding.


12 Aug 2007 [comment_22898]
NEW! Sketch
I think that is a funny idea for a movie but I doubt people inside the game would realized what was suppose to be going on and more than the stupid 4-armed brothers lol


25 Aug 2007 [comment_22986]
NEW! Mr. Merlin
i like it


26 Jul 2008 [comment_24184]
NEW! the wizard master
awesome!really cool,i wish i could do some thing like that.


21 Feb 2010 [comment_27778]
NEW! crazymerlinman321
thats awesome!


21 Feb 2010 [comment_27779]
NEW! crazymerlinman321
Thats really awesome but we should add a special ability to it like flight or something


21 Feb 2010 [comment_27799]
NEW! Super_merlin
Lol. It's already in the game! And how could a pile of rocks fly?


21 Feb 2010 [comment_27808]
NEW! megaman4ever
I don't think the shot times should be so separated - IMO the whole attack should be done in about the same time as a normal one's. It would add a cool machinegun type effect to the guy too=)

Just start the next shot something like two frames earlier than now and voila.


21 Feb 2010 [comment_27811]
NEW! crazymerlinman321
It is not supposed to fly ot whas just a littlle idea man so relax.


22 Feb 2010 [comment_27851]
NEW! megaman4ever
A pile of rocks can fly.

Reality is just a puppeteer having billions of strings. He pulls one for some rocks and you think they fly.

By then we will be planeshifting.

(wait, what am I saying?)


12 Mar 2010 [comment_28416]
NEW! crazymerlinman321
i dont know what ur saying


12 Mar 2010 [comment_28435]
NEW! Roxblaster
Two syllables: Machamp. :)

I like the idea of the brothers, though it reminds me of Majora's Mask against those two stalfos...


12 Mar 2010 [comment_28440]
NEW! steve
I should mark this as used.


12 Mar 2010 [comment_28466]
NEW!
same with the lizard guy with a flamethrower and energy punch, and maybe sword, but a better anim would really be nice.

Also, how hard do you think it would be for me to make a hammer shot. I'm thinking it wouldn't be that bad, except I'm not sure if bullets not detect collisions.


13 Mar 2010 [comment_28495]
NEW! crazymerlinman321
I guess


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