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Suggestion

This is a suggestion for one of our games. You may comment on and rate the suggestion here.

The Suggestion...

By: AzErT on 26 Jan 2007
Rating: 5.00 in 2 votes
Status: rate | *In Roadmap*
mr4 | enemies | [Suggestion_4955]

Tangerine Slinger

Ranged Attack Guard for the Tangerine Wizard
Difficulty: 8/10

Damage:
Arrowed Damage: 10.8-13.2 (36-44% of Merlin's Health)
Attack Speed: 1 Throw = 20 Frames
Walk Speed: 4.1 Pixels/Frame
Health: 55

Concept:
These guys are like their Melee Counterparts, except instead they carry slings. They will sling Tangerines at you. Like their Melee Counterparts, they may only be summoned by the Tangerine Wizard, and do not spawn on maps
Roadmapped by

Parent Suggestion

(an earlier version of this idea)

Tangerine Guard | Rating: 3.17



Comments

4 Feb 2007 [comment_18504]
NEW! steve
Good.


15 Jul 2010 [comment_36356]
NEW!
hmm. I think the next thing that I work on might be to bring team tangerine into fruition.


15 Jul 2010 [comment_36361]
NEW! crazymerlinman321
I made a tangerine wizard image for one of the suggestions but it wasn't good.


15 Jul 2010 [comment_36368]
NEW! megaman4ever
I like the detail level of the stats, definitely.


15 Jul 2010 [comment_36371]
NEW! crazymerlinman321
Ya they are really precise and organized. Very nice!


19 Jul 2010 [comment_36490]
NEW! Roxblaster
I just thought of something...just to spice things up a bit...

What if the Tangerine wizard had a few small special guys (like this slinger) that are actually unique and have a personality besides "must kill guy in bathrobe, ya". Like, the Tangerine wizard decided to do some sort of power-ranger thing- but they're all tangerine.

This might work very well for the scenario of this game, which I believe is still to find the rest of the council. (AKA they would be guarding them)

You know, rather than just faceless thugs guarding them.

Sheesh, why do I keep trying to type "guradining"? I must be tired.


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