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Suggestion

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The Suggestion...

By: red dot99 on 21 Jan 2007
Rating: 4.33 in 9 votes
Status: rate | *In Roadmap*
mr4 | plots_scripts | [Suggestion_4929]

goblin allies

from bug testing i got this idea
"wait i realized something like the goblin allying with merlin against black sorcer is great plot idea"
my coment on trying to fix berlin doesnt attack sometimes
Roadmapped by (done)

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says Team Override. compliments this suggestion.



Comments

26 Jan 2007 [comment_18147]
NEW! steve
Yes, I think it would be cool to have some friendly goblins trying to help you on certain screens. So long as you are in no way in control of them - ie. not an alternate Army Summon.


13 Feb 2007 [comment_18896]
NEW! midget mage
kinda like they're innocent bystanders(after the screens done, before that they get to kill to thier hearts content)


16 Feb 2007 [comment_18996]
NEW! kgy121
How about, if you blast them, they all turn on you?


16 Feb 2007 [comment_19024]
NEW! Darren
You mean goblin locals who want to hurt whoever the strongest guy on the screen (Merlin) is fighting?


1 Mar 2007 [comment_19274]
NEW! berlin master
kgy123's idea is simaler to a game i have.


10 Mar 2007 [comment_19583]
NEW! mage1483
how about ally goblin wizards and warriors to?


15 Mar 2007 [comment_19711]
NEW! Darren
I have an excuse for them helping you: it's a community of goblins etc Merlin summoned with Monster Summon before the MR series began.


23 Mar 2007 [comment_19855]
NEW! steve
Does that mean they should have a blue glow?


23 Mar 2007 [comment_19918]
NEW! Darren
They could, but if you return to a screen with them in MR2 the glow is gone, so you could say the glow is an after-affect of being created that quickly fades, so is long-gone on these guys.


30 Mar 2007 [comment_20029]
NEW! steve
True, though I always considered that a bug.


30 Mar 2007 [comment_20067]
NEW! Darren
Yeah, but I find that if you come up with an alternative reasoning bugs suddenly become deliberate and fine to me.
It\'s like with the slow down for drama.


6 Apr 2007 [comment_20221]
NEW! Sketch
Oh bother not "matrix mode" again...
Lol it makes me smile


10 Jun 2007 [comment_21405]
NEW! 0224123
Maybe there should be another army summon like this... but only after everything is killed on the screen, they come after u so that-way it isnt so risky... I made a comment like this one time... Its coment #5447


13 Jun 2007 [comment_21451]
NEW! GuyofPwn
I think they should only turn on you if you kill one, that way if you charge your blast up and one gets hit when you didn't mean to, your life wont get harder.


21 Jun 2007 [comment_21577]
NEW! NeyBar
yea guy is right


22 Jun 2007 [comment_21635]
NEW! Sketch
The one want work the way the system is set up right now as they will not be targeted till they are enemies


22 Jun 2007 [comment_21654]
NEW! wyatt
guy has a good idea

you can also make it like when you find them their under attack by hmmm i dont know but somthing strong and when you save them all the places with goblins on them turns brown i guess but before that happens the goblin king talks to you and tells them to help you.


5 Jul 2007 [comment_21973]
NEW! Owl
That level 20 Goblin in the Magic Forest of Doom was sort of your ally.


6 Jul 2007 [comment_22003]
NEW! Darren
...no way is a goblin Merlin's ally.


6 Jul 2007 [comment_22016]
NEW!
what lvl 20 gob, i wana kill it^^.*kills gob and goes to lvl 20* cool.


13 Jul 2007 [comment_22247]
NEW! Owl
But I like the lvl20 guy.


20 Oct 2007 [comment_23142]
NEW! Die to I
lvl 20 goblin? from which game?


27 Oct 2007 [comment_23179]
NEW! Darren
MR3


9 Nov 2007 [comment_23223]
NEW! Mr. Merlin
Definitely kill it!!!


25 Jun 2010 [comment_35161]
NEW! berlin_revenge
it would be cool,
DIE LVL 20 GOBLIN!


13 Oct 2010 [comment_39179]
NEW!
So, is this a lot simpler than I was thinking it? (I was thinking that your army would switch to being made up of goblins or something of that sort)
This would then be very quick and easy to do!

Crazy: quest for you, if you so choose. Take everything goblin related, and make a copy of it, changing their file/cast names and team. the team should become #village (look at the farmers to see exactly how its spelt/written)the cast/filenames should become something that indicates that they are goblins, the type of goblin, and that they are friendly... probably following some sort of naming convention that you can choose, or follow the existing conventions, but with friendly or something in front.

For an extra mr2-y/monster summon-y feel, you could make the goblin troops ghosts as well, add #ghost: true, such that they can walk over walls. (to make sure I've got that tag right, check one of the monster summon units)

I'll put up another map editor so you can test them.

Once you're done renaming, there will be another file to edit, also in the data library. It'll be tlk_merlinOpenObjects (I'm not sure about the tlk)
you will want to look at the editor to see where I put them, but you will change a bunch of #none's to the various names you come up with.


13 Oct 2010 [comment_39182]
NEW! crazymerlinman321
Ok. I can do that. Apart from the last part. What do you mean by change the nones to names I HAVE MADE?


13 Oct 2010 [comment_39183]
NEW! megaman4ever
You know, when you copy the gobs and make them to your team, the cast file has to be named differently. Then add the new 'friend goblin' into the editor by changing the #nones into the casts you just made.


13 Oct 2010 [comment_39191]
NEW! crazymerlinman321
Oh ok. Then that is a "can do".


13 Oct 2010 [comment_39196]
NEW! crazymerlinman321
Well I have all the cast files with me right now. I just pretty much put friend behind every place where it said goblin. I also edited tlk_merlinOpenObjects. I put all the info in row 17. Sooooo, what's next?


13 Oct 2010 [comment_39199]
NEW!
I was actually going to put them, as much as possible, on the same line as the farmers and town watches.


13 Oct 2010 [comment_39201]
NEW!
Whoops, there definitely wasn't space for them there!

here is a map editor which should let you do testing: http://www.zshare.net/download/814993478045a2fb/

move all the things you called #none to their correct places, and I think you should be able to get it to work. If you come up with errors anywhere, its likely that you have bad counting, like I do,(there should be ten lines in between each -- row) or, empty lines have popped up at the end of the text file, which seems to happen now and then.(the last #none should also be the last line)


13 Oct 2010 [comment_39212]
NEW! crazymerlinman321
So I have to put them in the right row? What do you mean? Isn't row 17 fine? I'll test the editor.


13 Oct 2010 [comment_39214]
NEW!
They should now be in the row above the one with the music. Looking back, that is in fact row 17:) As long as they are in the same order as the original goblins, everything should work well.



13 Oct 2010 [comment_39215]
NEW! crazymerlinman321
Well the editor doesn't work. It says:
"Unable to load movie playlist. Does the .INI file exist? It must contain a section '[Movies]' with an entry 'Movie01=Pathname.dir'"


13 Oct 2010 [comment_39218]
NEW!
Do you have a map in map_to_play? I just downloaded it, and it works for me.


13 Oct 2010 [comment_39223]
NEW! crazymerlinman321
Hold on. I will check.


13 Oct 2010 [comment_39227]
NEW! crazymerlinman321
Nope. It still doesn't work.


13 Oct 2010 [comment_39228]
NEW!
Hang on, I'll upload my whole mr folder.


13 Oct 2010 [comment_39230]
NEW!
loooooonnnnnnnggggggg time to upload.
http://www.zshare.net/download/81513667e63e0d85/


13 Oct 2010 [comment_39231]
NEW! crazymerlinman321
Sorry. I'll download it soon.


16 Oct 2010 [comment_39301]
NEW!
Does it work?


16 Oct 2010 [comment_39374]
NEW!
You can just use the most recent update, if you'd prefer.


22 Oct 2010 [comment_39655]
NEW!
Got it working? Otherwise I'll put it together myself tomorrow.(doing as many as I can fit into line 8 of the tilesets really, which seems like it will work)(I suddenly remembered why I left line 17 empty... to accommodate tangerine's forces!)


22 Oct 2010 [comment_39660]
NEW! crazymerlinman321
Ahhh yes. The tangerine team!


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