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Suggestion

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Game: mr3 (Change)
Type: all (Change)

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The Suggestion...

By: steve on 22 Sep 2006
Rating: 4.50 in 6 votes
Status: rate
mr3 | general | [Suggestion_4570]

Online Game Rendering Engine (OGRE)

Now the third idea in the series is to build a completely web based solution to building these games.

All source code, data, graphics etc would be held in databases on the website. Everything would be carefully tagged so we can find out who did what.

You would then construct a game by selecting different elements from the databases. Each game is then a different configuration of the available elements. You can start from someone else's game as shortcut.

Upon completion, a really good game could be made closed source and sold. Each person that worked on it would recieve fair payment for the work they had done. (Don't ask me how we would work that out!) The payments would come directly from the number of sales, so a high selling game would bring greater rewards than a low selling one.

Pros
- Provides facilities for both hobbyists and professionals alike, and for hobbyists to become professionals.
- Allows for instant, community based creativity.
- Avoids requirement for Adobe Director

Cons
- Massively complicated undertaking. May not be technically possible.
- Enormously long timescale before being fully operational.


I would also suggest that the existing TMB website is not the best starting point to build from. A better option might be to use Wordpress as a starting point and build modules accordingly. How to build a Wordpress module is well documented, and since it would be open source, anyone who wished to could help.

Parent Suggestion

(an earlier version of this idea)

Open Source Merlin | Rating: 3.25

Relationships with other suggestions

steve says this suggestion requires Put the data in the database



Comments

23 Sep 2006 [comment_16461]
NEW! Darren
Nope. Hate 'em all.
Please DO NOT use any of these ideas, Steve.
I would really hate that.
No.
Nono.
Nonono.
Just make a map editor and stuff after MR3.
Please don't do this.
Please no.
Mercy.


23 Sep 2006 [comment_16466]
NEW! I
I like this one too. Five points!!


25 Sep 2006 [comment_16471]
NEW! Bryzaa
I like this idea a lot but it does seem hard


25 Sep 2006 [comment_16474]
NEW! matt
Although seemingly very improbable, and at the same time very plausible, I have to say that this is a splendid idea. If, upon its hypothetical completion, I would certainly give a go at it!

Splendid!


27 Sep 2006 [comment_16489]
NEW! firestorm
Ooh, complicated. I'm not quite sure what to say about this one. It'd be nice, but probably too advanced for most people here, and the scale could seem daunting, especially if (by some chance) you did get some skilled amateurs (professionals get paid for what they do. Amateurs can still be better), it could intimidate other people into not making small games, as they'd think they wouldn't be good enough.

Hmmmmm...


29 Sep 2006 [comment_16502]
NEW! steve
Indeed, this really is a hugely complicated undertaking. I certainly couldn't build it on my own but co-ordinating the efforts of others (and finding people with the time, the skills and the willingness to work for free or for the promise of possible payment sometime in the future) seems very daunting to me.


29 Sep 2006 [comment_16536]
NEW! Red Runner
I'm not sure what it is, but it uses "buying" and "selling" and not "free". I don't like that.


30 Sep 2006 [comment_16550]
NEW! cjfjcjfjc
iyyyyyyyyyyyyy luvit


30 Sep 2006 [comment_16555]
NEW! wesdaman9
I agree with Darren (although maybe not as strongly). I really think a map editor and such is all we need. This suggestion is the best of the three, but the time and resources required to do it make it not worth it. Also, the only thing I could ever figure out how to use is an editor.


6 Oct 2006 [comment_16593]
NEW! steve
Red Runner, Well I'd be willing to drop the whole buying and selling bit. I just thought that would make it more enticing. Basically, I just want to see lots of great games getting made.


7 Oct 2006 [comment_16623]
NEW! Carefree_Butterfly
This is a goal that Steve should be approaching.

It probably won't happen immediately... I just expect Steve to work on it bit by bit, as in, if one day Steve says, "Whew! Who cares about MR3 today... I'm going to the Donut Shop!" he could just work on it, as in a long term project.

So, every once in a while, he's work on it, making it more of a hobby.

Of course, at a hobby rate it might take long, but right now, I really doubt TMB had a strong enough site strength to support that.

But, nonetheless, here's an idea...

=-=-=--=-=

Given these tools, a TMB member could work on the game on the web. Once get they some experience, they might want to save it onto their computer.

So, they would have it on their computer, and when they log back onto TMB, they could just "load" the game like a MR savegame.

When a good game is made, Steve might put it on a page.

To figure out how much money is made by that person, you take these statistics...

(flexible)

Maker of game: 40% of website advertising
Administrator (steve): 60%

Considering Steve was the one who made the program, and uploaded it onto the site, and uploaded your game, 60% seems really reasonable.

So, if in 100 days, your game generates $20.00 in advertising money, you would receive $8.00 of for making the game.

While this may seem like little, website generating is actually very slow, and $20.00 in 100 days could actually be impossible to reach.

If you make a really good game, whammo! Steve sells the game or leases it for another site, like Bonus (http://www.bonus.com).

You would recieve 35%. It's less, since selling a game takes time, and it requires more on Steve's part.

If $100.00 is made on your game (a relatively high figure) you would recieve $35.00.

This is quite a bit, if you are not an adult, and you're doing this for fun!

Also, it provides valuable experience in programming, which could possibly be your carreer!

If not, you could just generate a small amount every once in a while, and have some of your own spending money!

Steve would also like this, since if he is working on MR3, he could also get some financial support, and you get some money, so it's a win-win situation.

This makes the whole thing sound pretty good, and it probably is, just that the setting up of this would be so complicated, you'd need a large team to effectively create the program, upload it, and clear it of bugs.

Well, it's a possiblility.

C-a-r-e-f-r-e-e__B-u-t-t-e-r-f-l-y


7 Oct 2006 [comment_16638]
NEW! Bryzaa
I really like this but now that i think about it it seems really hard for you and it will probably be hard for a lot of people to learn to use. A map editor, like wesdaman9 said, sounds much simpler and it people could still work together and exchange data and ideas.


7 Oct 2006 [comment_16641]
NEW! Darren
Uh...actually - I'm more OK with one of these suggestions, open source code I think, since Steve explained it further...


9 Oct 2006 [comment_16674]
NEW! cjfjcjfjc
speaking of great games,im working on more FGs including donut dash and pomens adventure


13 Oct 2006 [comment_16691]
NEW! steve
Carefree_Butterfly, I agree with your appraisal of this. And the key point is the last one. The complexity of this is far too big for me to do on my own. I can't afford to hire a team, so the only way would be to do it open source and hope that people join in.


23 Sep 2010 [comment_38061]
NEW!
I could maybe get someone working on this, if he could include it in his resume... (starting from a wordpress, since he would be unlikely to know the tmb framework:P )


23 Sep 2010 [comment_38077]
NEW! steve
No thanks. I want to do it on this site. I've had enough of messing about with external applications. (Forums, bug trackers, drupal etc etc)

You spend you life writing glue code trying to make everything work together and it just leads to misery.

I've decided I want to everything here and code it myself so I can get it how I want it and only have as much complexity as is absolutely necessary.

That said, of course, your friend is free to do whatever she likes - the data is free and available to all and if she does do it, and if it's great I might not have to bother!


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