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The Suggestion...

By: dantheman on 30 Dec 2004
Rating: 4.75 in 12 votes
Status: rate
mr3 | map | [Suggestion_39]

Cities

There should be cities in the level (about 5).

Child Suggestions

(later versions of this idea)

Cities Ver 2 | Rating: 5.00
Cities Ver 2 | Rating: 4.88



Comments

26 Jan 2005 [comment_30]
NEW! Lord_Murderer
and towns


27 Jan 2005 [comment_79]
NEW! dantheman
nope, too long. maybe a main town.


28 Jan 2005 [comment_85]
NEW! steve
Do you mean that 5 cities is too many, or that 5 cities plus towns is too long?

Let's say a city is 5x5 squares and a town is 3x3. How many should we have? Come to that how big should the overall map be?

I was thinking it should be at least the size of the MR2 map.


28 Jan 2005 [comment_114]
NEW! Lord_Murderer
5x5? no thats way to much. lets say 3 cities (size 3x3) and 5 towns (size 2x2).


28 Jan 2005 [comment_135]
NEW! emulord
What would you do in cities if there is no money?


28 Jan 2005 [comment_151]
NEW! AzErT
Well maybe a town which is the size of a screen. Then there could be walls around it, with gates leading into the wilderness. Also there could be healers, NPCs, services, etc. Stuff like arenas and guilds could be integrated in the town.

Again, this sounds like MR5 (Or an offline MMORPG game which would be bought in a store), but maybe everyone could enter an arena/guild for dueling, etc.


29 Jan 2005 [comment_166]
NEW! firestorm
some should be someting like 4x2 and 3x2, depending on where they are and what they've got in them. (Towns right next to an enemy filled cave would be smaller due to attacks)


30 Jan 2005 [comment_268]
NEW! kittylord 77
I'd say more like 3 5x5 cities and 5 3x3 towns
or maybe 3x2 towns


1 Feb 2005 [comment_387]
NEW! AzErT
I think that town sizes should be measured in screens. I don't like having a town/city being on the same screen as enemies...

Of course that's only for functioning, live, friendly towns.

As for enemy towns or overrun towns, it doesn't matter.


2 Feb 2005 [comment_404]
NEW! steve
Yes you're right. I know I said "squares" but I meant screens.


2 Feb 2005 [comment_429]
NEW! AzErT
Oh OK. I actually prefered one-screen towns/cities.


7 Feb 2005 [comment_650]
NEW! evilishies
I think towns may have a 'guard' that you have to defeat. I thought of them as being on just one screen... maybe 2x2. I have no idea...


8 Feb 2005 [comment_660]
NEW! Lord_Murderer
kittylord: oh so you want 120 squares to be towns/cities? i dont really agree...


11 Feb 2005 [comment_702]
NEW! mxwsn
3 medium cities taking 4 squares.

2 large cities taking 6 squares

5 of 6 towns taking 1-3 squares. Some should be deserted.


14 Feb 2005 [comment_813]
NEW! AzErT
Actually, here's my idea.

2-3 Large Cities, taking 6 Screens. They are completely fortified and friendly to Merlin, and provide services such as a rest stop, merchants, healing, NPCs, etc.

2-3 Medium Citites, taking 4 Screens. They are under attack and must be liberated. Once so they will serve as the large cities did, but to a lesser extent.

About 5 Towns, taking 1-3 Screens. They could be deserted, friendly, safe, unsafe, unfriendly, populated, destroyed, etc. (i.e. Whatever could happen to it)


16 Feb 2005 [comment_854]
NEW! Lucia
i mean 2 of thems..

1- Not a City a Huge Black castle of evil.. Hard like hell....where you can find special items.[not at the end of the level, on the middle]. some like optionable..

2- A shop City.. if. in the game appear the IDEA. of grab money


16 Feb 2005 [comment_872]
NEW! bingo_bob
Whoa, if you DO go on the whole, 2X2 idea, the map would get huge, I like the Idea of one-screen towns


19 Feb 2005 [comment_898]
NEW! Merlintheblue
one-screen towns would be VILLAGES wouldn't they?


20 Feb 2005 [comment_945]
NEW! bingo_bob
Oh cmon, the name wouldn't really matter. I was just saying that ALL settlements would be one screen big


28 Feb 2005 [comment_1124]
NEW! SKOR
in the towns their could be people who you can talk to for info some guys would be hidden so then they would have better info like in mairo with toads. ya no its just a segestion!?! [im a bad speller]


1 Mar 2005 [comment_1153]
NEW! Max Boose
how would you talk to them, though? would there be an action button?

Max


3 Mar 2005 [comment_1227]
NEW! ironman2244
max: i suppose if you blast the head of a townsperson some other people will notice and start talking. :-)


4 Mar 2005 [comment_1256]
NEW! bobborb
i dont know. towns seem like a useless addition to the game.


11 Mar 2005 [comment_1488]
NEW! Voronnen
i think one screen towns are nice but i think the viligis should take up a 4th or a 3rd of the screen and the rest would be grass and trees and stuf towns would take up haf and cities would be the whole screen with with like a big sighn that would say "citie this way" on the adacent screens.


12 Mar 2005 [comment_1506]
NEW! SKOR
ya there should be little shops or somthing you can go into to buy stuff with some new kind of money, eh?


24 Mar 2005 [comment_2151]
NEW! Morsh
could one of the towns have a bakery you could go into?!!!??!?!? I dont know what the point would be but it would be cool because i like pie and some bakerys make pie!


27 Mar 2005 [comment_2351]
NEW! bingo_bob
Okay, I'm going to respond to a lot of your comments:
Max:You probably know this at the time of my writing this, but you can just walk up to someone to talk to them
Bobborb:True, but it would just kind of be a place to rest, you know?
SKOR:Steve isn't putting money into MR3
Morsh:What is it with you and pie?


16 Apr 2005 [comment_3168]
NEW! qwerty812
ermmm...i think that the cities or town should be the same thing and only take up one screen and have many shops. and people to give you stuff if you do what they ask like kill 20 gobs or something to get a potion.


4 May 2005 [comment_4053]
NEW! MerlinRulez
I don't know, really.


6 May 2005 [comment_4117]
NEW! Morsh
i dunno i just like pie. i do like cheese too though of course.


8 Jun 2005 [comment_6023]
NEW! Morsh
mmm cheese and pie and cheese


5 Jul 2005 [comment_7636]
NEW! dragon_rider
cheese pie!cheese pie!


21 Jul 2005 [comment_8321]
NEW! firestorm
If towns etc. did have different types like AzErT suggested, then each game could have them randomized (if possible) so each game plays slightly different. Or this might be pointless.


28 Apr 2006 [comment_11379]
NEW! Darren
Commenting on early coment, but the map should be even bigger than in MR2.


29 Apr 2006 [comment_11396]
NEW! Sketch
I like firestorms idea about random towns to add interest and replayablity.


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