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Comments
20 Aug 2005
[comment_9249]
steve
Stopping the arrow at the edge of the screen seems a little too arbitrary as well.
Perhaps the answer is to switch on collision detection for arrows once they have been deflected by a blast.
20 Aug 2005
[comment_9258]
dantheman
21 Aug 2005
[comment_9270]
steve
The goblins are more or less the same size as their huts, as are most other enemies compared to their dwellings. All enemies are rather large compared to the trees - Merlin is half the height of a tree!
It just doesn't matter.
21 Aug 2005
[comment_9287]
Morsh
22 Aug 2005
[comment_9318]
steve
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Rating: 3.00 in 1 votes
Status: rate
Arrows go out of Screen when Deflected