Suggestions

Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.

Have fun!

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By: megaman4ever on 1 Oct 2016
Rating: 5.00 in 1 votes
Status: rate | *In Roadmap*
tmb_website | game_mechanics | [Suggestion_7167]

URLs that start with https:// (4)

Typical URLs are parsed correctly to automatically become enclosed in <a> tags. However, this does not happen if the URL starts with https://. Considering that many browsers these days also copy the URI scheme (unlike when this was implemented and e.g. IE6 would copy only what the user sees), this would be handy to avoid the manual input of <a> tags altogether.

Some test links (no manual formatting):
http://themetalbox.com/?page=make_suggestion
http://make-everything-ok.com/
ht ...[click title to read more]...
Last Comment by megaman4ever on 9 Oct 2016 14:17



By: megaman4ever on 25 Sep 2016
Rating: 5.00 in 1 votes
Status: rate | *In Roadmap*
tmb_website | general | [Suggestion_7166]

Don't load all comments when approving (3)

Hi!

Turns out that the Ajax script for loading only the most recent comments is not used when approving comments... Which of course makes it necessary to scroll through the entirety of huge suggestions when approving comments.

I'm doubtful this will ever be implemented, but hey, a suggestion DB is for making suggestions, right? ;)

Cheers.
Last Comment by steve on 1 Oct 2016 11:42



By: AwesomeOne on 14 Mar 2015
Rating: 0.00 in 0 votes
Status: rate
mr4 | bug | [Suggestion_7162]

Lose GMG on save game Ver 2 (1)

I saved the game, went off a did something else and reloaded it, but when I did so, I found I didn't have the gmg anymore.
Last Comment by on 3 Jun 2015 05:48



By: AwesomeOne on 14 Mar 2015
Rating: 0.00 in 0 votes
Status: rate
mr4 | bug | [Suggestion_7161]

Invisable Mines? Ver 2 (1)

I was using my Explosive Mines in MR4 but strangly they didn't appear.Is that supposed to happen?
Last Comment by on 3 Jun 2015 05:49



By: byan on 1 Feb 2015
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7160]

mr4Demo Ver 2 (1)

Nice game, but it keeps on crashing when I play it
Last Comment by steve on 26 May 2015 23:42



By: megaman4ever on 31 Jan 2015
Rating: 5.00 in 2 votes
Status: rate | *In Roadmap*
merlin_tower_battles | game | [Suggestion_7159]

Merlin's Revenge: Tower Battles - The Second Wave - The Most... (31)

Full Title:
Merlin's Revenge: Tower Battles - The Second Wave - The Most Ridiculousest Game Title Ever - Now with 100% more subtitles!

Well, hmm.

So there's this project course I'm taking, and I'm leaning towards a game design -oriented theme. Most of the options didn't really spark me that much, but then I noticed "tower defense" amongst the possible genres. Of course, what better way would there be to do it than steal other people's ideas and graphics expand the MR fangame universe while at it.

Since there are about 60-80 hours to be allocated for the creation of such a project, it's highly unlikely for an amateu ...[click title to read more]...
Last Comment by megaman4ever on 28 Sep 2016 18:05



By: megaman4ever on 28 Sep 2014
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7157]

MR1-esque (14)

Long time no see! Here's my "new" map, modeled tile-by-tile after the map from the original MR! However, a lot has been changed as well, to make use of MR Open's engine. It's not nearly as tough as the danmaku maps, but it should still give quite a challenge to the average player while having the fun MR1-ish feeling. The question lingers, though - will you be able to beat it?
Last Comment by steve on 22 Oct 2014 23:33



By: megaman4ever on 15 Jul 2014
Rating: 5.00 in 1 votes
Status: rate | *In Roadmap*
mr4 | general | [Suggestion_7156]

Dwarves unsummoning on screen clear (2)

When dwarves are building the tower, they don't auto-unsummon like everyone else before they have finished it. Seeing how there's no point in actually building the tower in a screen with no enemies and how selecting the army summon spell to unsummon them is bothersome in a game where the army management is, thankfully, automatic nowadays... They totally should unsummon like everyone else, even if they are busy building their towers.
Last Comment by steve on 16 Jul 2014 01:06



By: megaman4ever on 15 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
mr4 | general | [Suggestion_7155]

Better targeting system (9)

Seeing how allied units are slow to choose their targets, the target chooser for magical units could be made a little smarter while reducing the load (at the expense of memory). I don't know the current implementation, but what I had in mind was that since magical units generally have an unlimited range, they could have a sort of priority list of the currently alive enemies and target not the one closest but the one of highest priority.

Refreshing such a list would happen whenever their curre ...[click title to read more]...
Last Comment by on 16 Aug 2014 04:16



By: merlin1234 on 15 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
mr4 | game_mechanics | [Suggestion_7154]

Max wizard's? (11)

Is the max wizards always going to be one?

(the ones you summon)
Last Comment by steve on 17 Aug 2014 00:08



By: megaman4ever on 14 Jul 2014
Rating: 5.00 in 2 votes
Status: rate | *In Roadmap*
mr_open | feedback | [Suggestion_7153]

Ratings on Created maps (23)

I think it would be grand to have ratings on the Merlin Created maps. You could just fetch the rating for the individual suggestions on the map selection page and then prompt users to rate the map (i.e. the suggestion) on the game page.

(Created also doesn't have a game category in the suggestion creation dropdown menu, or I just can't see it)
Last Comment by steve on 30 Aug 2014 06:19



By: merlin1234 on 13 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7152]

The_prison_part_1 (4)

This map is from merlin1234's map update pack.
Last Comment by merlin1234 on 3 Oct 2014 13:52



By: merlin1234 on 13 Jul 2014
Rating: 3.00 in 1 votes
Status: rate
merlin_c | map | [Suggestion_7151]

The_Prison_part_2 (12)

This map is from merlin1234's map update pack.
Last Comment by merlin1234 on 19 Jul 2014 14:59



By: merlin1234 on 13 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7150]

The_Clones (0)

This map is from merlin1234's map update pack. From the "crazy" section.



By: merlin1234 on 13 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7149]

Sort_of_an_adventure (0)

This map is from merlin1234's map update pack. From the "tiny easy" section.



By: merlin1234 on 13 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7148]

So_you_think_you_are_good_at_merlin_2 (0)

This map is from merlin1234's map update pack. From the "challenge" section.



By: merlin1234 on 13 Jul 2014
Rating: 4.00 in 2 votes
Status: rate
merlin_c | map | [Suggestion_7147]

So_you_think_you_are_good_at_merlin (24)

This map is from merlin1234's map update pack. From the "challenge" section.
Last Comment by steve on 24 Jul 2014 20:15



By: merlin1234 on 13 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7146]

Bonus_map_2 (1)

This map is from merlin1234's map update pack. From the "tiny easy" section.
Last Comment by megaman4ever on 17 Jul 2014 00:19



By: merlin1234 on 13 Jul 2014
Rating: 0.00 in 0 votes
Status: rate
merlin_c | map | [Suggestion_7145]

Bonus_map_1 (0)

This map is from merlin1234's map update pack. From the "tiny easy" section.



By: merlin1234 on 13 Jul 2014
Rating: 4.00 in 1 votes
Status: rate
merlin_c | map | [Suggestion_7144]

Amazing_adventure_normal (10)

This map is from merlin1234's map update pack.
Last Comment by on 16 Aug 2014 04:19