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The Suggestion...

By: Hobbes on 10 Apr 2009
Rating: 5.00 in 7 votes
Status: rate | *In Roadmap*
suggestions_db | general | [Suggestion_6288]

Spam/fight zone

Hey peoples I just thought I'd make this for anyone who wants to have spam wars (you know like "I push you into lava" and "Well I save myself from the lava and toast you with my laser blaster"). Please use this instead of other peoples suggestions.

Thank you.
Roadmapped by steve (done)


1556 comments hidden. Show
20 Jan 2014 [comment_44106]
Feel free to do things at your own pace - that's what everyone does here, after all.

And arguably, little gets done. Then again, you know, at least people aren't stressing about making MR8 the bestest game ever.

23 Jan 2014 [comment_44108]
MR8 will be occulus rift compatible :)

Hmmm probably should have saved that for april1st

23 Jan 2014 [comment_44109]
What will MR10 contain then? A detailed simulation of the universe?

Oh yeah, I wrote a blog post related to competitive gaming, in English. It's more or less some of the same stuff I've posted here every now and then, but, well, if you're interested, have a look. It's split into two parts. The header image of the second one took a loooong time to clean up lol - thanks to Paint being crap post-XP.

24 Jan 2014 [comment_44110]
Very interesting read!

25 Jan 2014 [comment_44111]
I think it's fair to say that even if you are not the best smash player in the world, you are most likely the best mr player in the world. I have ideas about adding speed run timings to the maps.

26 Jan 2014 [comment_44112]
I don't think I'd be the best MR player in the world right now, I haven't played the actual games in the series in a loong time, it has probably been years since I cleared MR3. Even when I made strats for MR2 I didn't get to the top of Scoring, and most of those ridiculously difficult maps in Open I barely had cleared once or twice.

Speed run timing would be very interesting - especially since this game is non-linear and the best route is by no means trivial. If you decide to implement a system for it, make sure to make it use real time timing (the so-called "real time attack" speedrunning). Time should run even when the game is paused etc - that's a common flaw in many games' timers. Basically, a real-time timer from hitting "start game" until the objective that triggers the end cutscene is clear should work fine. Leaderboards...!?

27 Jan 2014 [comment_44113]
MR Created with speedrun leaderboards on all maps... That would be very, very sweet. It would surely spark a lot of interest towards the game, and then players could brag about being better than people they don't even know!

3 Feb 2014 [comment_44114]
So, er, with the more recent versions of Chrome, whenever I try to play a shockwave game, it just offers to download the .dcr file. Any idea on what could be going on?

4 Feb 2014 [comment_44115]
Sounds like it doesn't support the plug in any longer. Sad but inevitable. I installed unity the other day. It's like a more modern version of director. You can use it to publish to the web, but it only supports windows and mac that way. Looked pretty good for doing offline games and maybe mobile, but for web, I still don't think you can beat JavaScript .

5 Feb 2014 [comment_44116]
In my opinion, HTML5 > JS for games generally. I've seen much smoother solutions in general using it - not that I know about the advantages or disadvantages, though.

After checking around, it looks like the Shockwave plugin has completely disappeared - probably due to Chrome's Flash change which modified the working directories in AppData (on Windows). I'll have a look after downloading it again; from what I think, it should work.

5 Feb 2014 [comment_44117]
Ooookay...? I installed Shockwave, and chrome doesn't offer to download the files anymore - instead, nothing happens! The plugin also doesn't appear in my plugin settings, which is doubly weird. I killed a process that offered to install Norton while installing Shockwave (ewwww so proprietary), but it appears that the shockwave installer did install all the related files.

For now, it seems like declining from Norton (although, with a process kill) didn't allow me to install Shockwave properly, but I'm kind of unsure about whether I want to try again very soon :P

5 Feb 2014 [comment_44118]
When I say JavaScript I mean using the canvas element. Is that what you mean by html5? Although a guy I'm at college with swears that manipulating the DOM is faster than the canvas element which I find... Surprising, will have to look into that though.

For the shockwave issue I suggest using Firefox. Should still work there I hope.

5 Feb 2014 [comment_44119]
I should have switched out of Chrome a long time ago anyway - the thing with FF is just that it has been notoriously memory-heavy. I hope that that has changed though, or that there's a "light" version available.

I suppose I'll have a look at a browser switch.

10 Feb 2014 [comment_44120]
I need to get more active on here.

10 Feb 2014 [comment_44121]
Oh well, it happens to all great web pages, does it not?

But I think that we will rise again, eventually.

11 Feb 2014 [comment_44122]
I have "rise again" pencilled in for august 2015 :)

11 Feb 2014 [comment_44123]
I shall be waiting ever vigilant for August 2015, then!

And who knows what kind of revolutionising ideology your daughter might bring to MR10 in a couple of years!

16 Feb 2014 [comment_44124]
2015 bit far of dont you think?

16 Feb 2014 [comment_44125]
Yes but that's unfortunately when I next might start to get a decent amount of spare time. My MSc will be finished and my second child will be 1 and a bit. I will of course do what I can in the mean time.

It's a shame I can't program tmb on the odd 5 mins here and there like you can play clan wars. Anyone else playing that game?

19 Feb 2014 [comment_44126]
There's no way to shift those 5 minute breaks into single, larger ones? Not that I'm in a position to correct anyone regarding usage of time, but I honestly doubt that almost any person in the developed world is busy for the whole 16-ish hours they are awake, every day. I don't often feel like I have a lot of time, but even rough analysis shows that I do, in fact, use a lot of it on fairly meaningless things.

Of course, it's next to impossible to concentrate fully on doing things for the whole 16 hours of being awake. Working like a machine probably wouldn't be good on one's health in the long run either. Then again, as with money, there's a limited supply of time and it comes down to each person's choices as to what they decide to do with it.

As for clan wars, it looks like an interesting game. I haven't heard of it before this, though. It's still an interesting coincidence, since I have actually been playing a browser strategy game called Norron for a bit now. It's one of the rare genres that I couldn't find any decent games from, but Norron has restored a bit of my faith to them - the game design is very good for what it is.

20 Feb 2014 [comment_44127]
The master of wizards
At some point this became the chat suggeston.

Also sorry I don't come on much, I have this community that I am a part of on steam + university so it takes up a lot of time.

Also if any of you heard of the uber cheap humble bundle that too takes up time, ever since the origin bundle and the warner bros bundle I've had games to last for at least another year.

21 Feb 2014 [comment_44128]
Steam is an interesting phenomenon (I can't believe I didn't typo that word lol). I personally don't use it at all, and thus am every now and then interested in how much money people actually put there. It has affected the world of PC gaming sooo much during the last 10 years - I find that very fascinating.

21 Feb 2014 [comment_44129]
Yes of course steamos is big news and means it is becoming its own platform. I have been following it with interest and already disposed of my ps3 which will eventually be replaced with a steam box.

23 Feb 2014 [comment_44130]
Well! I'm heading for a month's trip to Japan tomorrow, so I suppose we'll see each other next time then. I was thinking about writing a blog or something, but it seems like I won't have the chance to do that properly.

Expect a huge post afterwards! Have a nice month, everyone!

23 Feb 2014 [comment_44131]
Wow! Cool! Have a great time in Japan. I am so jealous!
Tell us all about it when you get back.

25 Feb 2014 [comment_44132]
Aw i didn't get a chance to say bye before he left :/

26 Feb 2014 [comment_44133]
Well they have the internet in Japan, maybe he'll get a chance to log in and see your message.

4 Mar 2014 [comment_44134]
Indeed, Japan is not a place without Internet, even if I seldom get a chance to use it. Browsing the SDB is surprisingly nice on a Pandora! :)

Anyway, taking into account the small keyboard's downsides, this will only be a short summary, in the form of a single word best describing my experiences here so far:


Until next time, hopefully with more typing capability!

4 Mar 2014 [comment_44135]
Awesome! Great to hear from you!

Should be good on the pandora alright it's has a similar screen resolution and more power than the computer I designed the site on :)

7 Mar 2014 [comment_44136]
The master of wizards
Trust me I spend little to nothing on steam for things besides humble bundle and bundle of stars and those cheap things that take me forever to finish. For instance BF3 I haven't stopped playing since the bundle (yes it is origin but trying to make a point) and I don't really want anything else besides it.

9 Mar 2014 [comment_44137]
The only thing I have bought on steam is civ 5. But I'm not sure what pint you making tmow.

22 Mar 2014 [comment_44138]
Alright, I'm back at Winland!

The trip was eventful at the very least, and I now have more idea than ever about how to futher my aspirations. I'll probably start writing a blog about the trip itself, getting a domain and stuff while at it - because I think that it would be cool to reach out.

22 Mar 2014 [comment_44139]
Definitely! Glad you had a good trip. I'd be interested in reading the blog when it's up.

30 Mar 2014 [comment_44140]
Alright, I'm currently looking into making a website with Wordpress. Since my skills are (currently) poor with PHP at best, it might take a while to set up and stuff. However, I think that will be a much more suitable platform for a serious blog than using a locked down system with no control over the host. It will also enable me to monetise the webpage, which is something I'd like to look into.

It's also getting slightly delayed due to school work, but at least I'll see whether my interest is actually serious enough to require investing that much effort.

3 Apr 2014 [comment_44141]
Tried to purchase a couple of domains, but who ever would have thought that people ask ridiculous amounts of money for them.

I guess I'll have to make do with a longer name or just drop the website plan altogether.

8 Apr 2014 [comment_44142]
Yup, official Chrome download for Shockwave does not work. I'll send them a feedback about it, but seems like using Firefox to play MR is the best option.

Too bad Chrome is so popular.

20 Apr 2014 [comment_44147]
For Wordpress websites your best bet is to go to and then buy a domain to redirect to the site. Wordpress will make sure you are always up to date with all the latest updates.

20 Apr 2014 [comment_44148]
It seems like doesn't give even close to the degree of control available through a custom install, though.

20 Apr 2014 [comment_44149]
Although I'm starting to lean towards that option due to a lack of time and money - however, I have a project to finish before I can seriously start with it. I already have some material ready though. :)

20 Apr 2014 [comment_44150]
No you're right - for ultimate control you will need your own install. However my brother James still does a lot of wordpress stuff and he found that trying to keep the bad guys out of a custom install to be quite tricky. You really need to check for updates daily or maybe even more frequently. He got hacked a couple of times and now swears by using For the stuff which you can't control you can still write to their support and get them to enable things and install plugins etc. Up to you of course, and I am not speaking from direct experience here :)

Either way, good luck and let us know when it's up!

22 Apr 2014 [comment_44154]
robert v 3.0
*Slaps Mega with a fish*

22 Apr 2014 [comment_44157]
Hey, that was totally uncalled for! *takes the fish and slaps you back*

23 Apr 2014 [comment_44158]
Just wanted to drop in and say that I'm still alive.
I just have a 9 to 5 job now, and I'm still adjusting to it so I haven't had much time for anything else.

How is everyone?

23 Apr 2014 [comment_44160]
Good luck in your new job Hobbes! The 9-5 does take a bit of getting used to.

24 Apr 2014 [comment_44162]
From the sound of it, it's something I don't want to get used to! However, I feel like I have barely enough time for studies - even though I do a lot of stuff and procrastinate during "studying." Starting to worry about it a bit, I'll have to make some changes soon.

20 Jun 2014 [comment_44179]

21 Jun 2014 [comment_44180]
Hello. Long time no see, how are you?

21 Jun 2014 [comment_44181]
Hello, hello! Welcome and I hope you enjoy your stay!

So, how's it going? What brought you to visit this establishment today?

In other news - an excellent GBA Fire Emblem hack has been released after two years of waiting:

25 Jun 2014 [comment_44182]
Summer holidays at the moment, just relaxing with relatives in Russia. Visited the website just to see what was going on, good to see old faces.

26 Jun 2014 [comment_44183]
I've been enjoying my holidays as well - gotten decent at cooking, piano, running and the rubik's cube. The last one is actually surprisingly interesting.

29 Jun 2014 [comment_44184]
We've had some sun recently - a change is as good as a rest :)

7 Jul 2014 [comment_44186]
Well my CPU that i was working on all the maps and cut scenes burnt out entirely so lost all of that but am working on something entirely different with the Merlin open (Editing the codes of monsters to make the game more interesting) (EVERY SINGLE ONE) i have a good knowledge of Open's code but what does

damage speed ant stall speed do
i haven't figured that out...

9 Jul 2014 [comment_44188]
Sorry to hear about your CPU burn out. Good to hear from you though :)

Damage speed - when a character is thrown by a blast and then hits a tree or a rock or something they take damage. (Higher speed = more damage) but below a certain speed they don't take any damage (just like if you or I walk slowly into a (smooth) wall). Damage speed is the speed of movement above which the character will take collision damage. If damage speed is set lower than walk speed you get characters that can kill themselves by walking into things. Which is quite amusing.

Stall speed - when a character is thrown by a blast but does not collide with anything they slide to a halt. Once the speed of movement is below the stall speed the character is stopped, taken out of "reel" mode and back into "fight" mode. If the stall speed setting wasn't there the characters would just slide forever, albeit with glacial speed. Setting the stall speed high gives a character that is resistant to being blasted around the screen. Something I find very irritating! Gah!

9 Jul 2014 [comment_44191]
Thank you.

so much

14 Jul 2014 [comment_44216]
Hey everybody, I'm still alive.
Just dropping a comment to let you all know that I'm still here and whatnot.

In other notes, I'm currently in the process of building a new computer, so that should be fun.

14 Jul 2014 [comment_44217]
Ok good to see you

14 Jul 2014 [comment_44218]
good to see you Hobbes

8 Sep 2014 [comment_44309]
Well, it just so happens that I don't have enough funds to invest into entrepreneurism and studies continue. I think the next two weeks will be extremely hectic on my end, but I'm very excited on getting to fine-tune and update my maps after that, especially now that there is some actual statistical data available.

I guess I'll be around in two weeks, unless I decide on procrastinating through them! :)

11 Sep 2014 [comment_44310]
Thanks for the update - if it wasn't right to do the business then it wasn't. Good job on finding that out now rather than the seven years it took me to realise it. :)

15 Sep 2014 [comment_44311]
I'll still recommend the book four hour workweek to anyone who is intrigued by the title. :P

18 Sep 2014 [comment_44312]
Hewwo cuties ^.^

I've been doing pretty well lately~ I'm in university now, studying economics, which is going great so far :D

Wow, everything I ever did here as a kid is now rather supremely embarrassing...

Anyway, I'm still really immature and annoying :3

18 Sep 2014 [comment_44313]
Ok good to know!

20 Sep 2014 [comment_44314]

I've been stalking your ascends on AI:TG occasionally, it's pretty interesting :D

Good luck with your studies ^^

In other news, one of my fellow students recognized the name Merlin's Revenge - now if I only can get him interested :D

I also tried playing the Temple of Elemental Evil, one of the better Dungeons and Dragons 3.5 videogame; but alas, my attempts were foiled. Out of 11 tries, I only managed to get past the tutorial fight twice! Sounds like my type of game :P
Apparently the mystical space-age machine took us to a different planet entirely, seeing how this "Berlin" is inhabited by the Zoll people.

21 Sep 2014 [comment_44315]
After a bit of checking and readjustment, one of my maps is almost done, apart from some adjustment and balancing! It's not really my map, but you'll see that it's definitely interesting! Since the weekdays will probably be hectic enough, I'm looking forward to getting this released next weekend or the week after that.

I have a couple of other nearly-finished maps as well, but I doubt I'll get them done quite yet. Adjusting the difficulty of Descent into Darkness takes higher priority, seeing how most players can't get to even see the latter half of the map!

25 Sep 2014 [comment_44316]

How do you delete save data on Mr open so
when you die you go back to the beginning?

27 Sep 2014 [comment_44317]
There should be a prefs folder somewhere.

27 Sep 2014 [comment_44318]
OK Thanks.

28 Sep 2014 [comment_44319]
Merlin Created doesn't exist in the suggestion list :c

29 Sep 2014 [comment_44322]
you found it - merlin_c is merlin created

1 Oct 2014 [comment_44324]
I input it manually, it's not actually in the dropdown menus or suggestion filtering.

1 Oct 2014 [comment_44325]
Not that it matters too much, of course. It's not like people actually make suggestions here after all :D

I'm still kinda imagining a system where the website could parse through merlin_c suggestions and create a list of maps automatically or something, with the editors available online...

...But I suppose that won't be happening anytime soon, and it doesn't look like there will be dozens of new maps daily :)

Would you like it that way, though? Loads of user-made content and an automatic manager and stuff? I think that's how I imagined MR6/7 to be like back in the day :)

4 Oct 2014 [comment_44330]
Absolutely! That is exactly what I would like :)

6 Nov 2014 [comment_44347]
I'm back again, and I'll probably be lurking around from time to time. How is everyone?

6 Nov 2014 [comment_44348]
Yay! Welcome back! :D

I think most of us are doing well, if not a little busy. Unexpectedly, even I have stuff to do - perhaps this will open perspective to how grown-ups are constantly wishing for free time, eh?

I can highly recommend trying Merlin Created out - it's finally possible to play user-made maps online! <3

6 Nov 2014 [comment_44349]
I'm doing fine still making my maps one by one.

10 Nov 2014 [comment_44350]
Doing good too thanks Hobbes. Still wishing for free time! Glad you're back:)

25 Nov 2014 [comment_44351]
Anybody been busy recently?

30 Nov 2014 [comment_44352]
I've been busy with various school projects ;__;

Just finished up an RSS parser, and next up is a refactoring exercise... It's pretty interesting though :)

1 Dec 2014 [comment_44353]
Okay Did you all have a nice thanksgiving?

3 Dec 2014 [comment_44354]
Thanksgiving, in fact, doesn't really exist as a tradition here in Finland. Actually, as far as I know, it's only celebrated in the US and Canada. According to Wikipedia, the roots are in harvest festivals and the like...

...But we all know that like Christmas, it's not so much about the traditional stuff nowadays. Instead, it's a major opportunity for increasing sales, and seems like peoples' purses aren't quite tight enough to resist something like Black Friday :)

3 Dec 2014 [comment_44355]
yeah I thought about two minutes after I posted that 'I wish I said If you celebrate it'

Also Finland Explains why you posted Your comment the Third of December and its still the second for me :D

4 Dec 2014 [comment_44356]
Actually, the server time is adjusted to the UTC timezone. It's ahead of the US time by some 6-8 hours or so, but Finland's is still two hours ahead of that :)

Are you be looking forward to Christmas?

4 Dec 2014 [comment_44357]
Oh... That time explains so much :O

Anyways Christmas It's Okay,
I think most people get a bit too worked up about it though.

13 Dec 2014 [comment_44358]
I must be getting old. I find myself looking forward more to the family being around than the pressies these days.

Do you guys get the mad rush on certain toys in your counties too? You can't get a Ninky Nonk here in Ireland for love nor money lol

23 Dec 2014 [comment_44359]
Finland is small-ish (less than 6 million inhabitants!), so I don't think the craze would be so big... Turns out though, that most shops' shelves are currently completely empty and the lines in post offices for last-minute wellwishing are huge. Of course, it's nothing at all compared to waiting 3 hours for a rollercoaster ride in Japan, but like, normally people don't use the post offices around here at all - as expected, I suppose.

I'm understanding the "being with family" side more than ever myself, even though I still don't really consider it all that big of a deal. I guess people just aren't made for figuring the important things out before they're gone.

Barely passed all of my finals for the courses I left midway in spring, which is pretty neat. It came with the cost of having to do some network theory and digital media related exercises before the year ends, but overall I feel like this autumn went pretty well studying-wise. :)

Still going on with the debate of working early vs working later - my lifestyle is fairly frugal so studying seems kinda pointless career-wise at this point, compared to all the things I'd like to use more of my time on currently. But then again, I guess a degree is kind of like insurance for the future - you might never know when you'll need it but be glad you do (笑)

30 Dec 2014 [comment_44360]
I was pretty frugal as well when I was younger. Having kids in Ireland means I have about the same amount of disposable income now as when I was a student (virtually none lol). It's good to be able to get by on little cash because it frees you up to make choices based on other criteria.

As for the degree - it helps. It basically means you don't have to work as hard to convince an employer that you know what you're doing. That said, not having a degree can show that you're a self starter willing to learn things off your own initiative etc. So it really just depends how you spin it. I don't have a cs degree and I'm sort of proud to have got into the industry without one. I'd probably be higher up than I am if I done things in a more straightforward way but who wants to be straightforward?

1 Jan 2015 [comment_44361]
Happy New Year everyone!!

1 Jan 2015 [comment_44362]
Happy New Years To Everyone!

3 Jan 2015 [comment_44363]
Happy New Year!!! First log on of 2015

9 Jan 2015 [comment_44364]
Happy belated New Year from here too!

And as always, thanks to Super_merlin and Steve for updating the copyright notice... lol

Here's a great show about game design:

12 Jan 2015 [comment_44365]
cool video - this is definitely one area that MR has room for improvement

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