Suggestions

Here are the suggestions people have made for current or future games. If you have a suggestion you would like to appear in this database, you can submit it here.

Have fun!

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By: midget mage on 25 Jan 2007
Rating: 5.00 in 33 votes
Status: used | *In Roadmap*
mr4 | general | [Suggestion_4943]

xp bar (156)

i think that in this game you should have xp bars right under the hp bars. in mr3 i could never tell when i(on my allies) were gonna gain a lvl. it should be simple enough to make i think so it wouldnt take away from making the rest of the game.
Last Comment by on 17 Nov 2010 18:32



By: steve on 22 Jan 2007
Rating: 5.00 in 12 votes
Status: rate
mr6 | general | [Suggestion_4933]

MR6 - Overview (73)

*** This game will probably never happen ***

At the end of MR5, you get a choice. Whether to stay evil, or whether to return to being good. If you go good, you get to play MR6, if you stay evil you get to build it.

As each player finishes MR5 and stays evil, they get enough mana to build one screen on the MR6 map. Good wizards play the map and after each screen they rate it for enjoyment and difficulty. When a good wizard rates for enjoyment, the Evil wizard that built the screen gets the ...[click title to read more]...
Last Comment by merlin1234 on 27 Jul 2012 19:34



By: steve on 3 May 2005
Rating: 5.00 in 11 votes
Status: used
suggestions_db | general | [Suggestion_1492]

Moderators (110)

There should be a system of moderators for the suggestions database. That way, suggestions and comments could be displayed as soon as they are submitted, rather than having to wait for me to read them.

I have two ideas about how this could work.

1) members could gain 'mana' by submitting suggestions and comments and getting votes for their suggestion. They could then use this 'mana' for doing 'magic stuff' on the website like deleting (or flagging for deletion) comments and suggestions tha ...[click title to read more]...
Last Comment by Erik Rodriguez on 26 Apr 2011 18:41



By: Darren on 2 Jun 2006
Rating: 5.00 in 11 votes
Status: rate
mr3 | enemies | [Suggestion_3705]

Teams...and their members!!! (22)

Ok, so MR has p-l-e-n-t-y of teams, and hopefully many more, so it may confuse some of the people who play the game, or they may not even know of their existence, and wonder why Merlin isn't the main target.
Solution: A part of the pause menu that has a list of the teams, and when you click a team name it shows you a picture of all the members of that team, along with a little info on the team's background, like "Karate guys don't really trust the Ninjas", or "The Magical Alliance is a powerful ...[click title to read more]...
Last Comment by The master of wizards on 25 Oct 2011 13:37



By: steve on 3 May 2005
Rating: 5.00 in 10 votes
Status: rate | *In Roadmap*
suggestions_db | game | [Suggestion_1497]

Designs (18)

Vote for this if you would like me to give a high priority to allowing you to submit designs (graphics) to appropriate suggestions. eg. enemies, friends, map etc
Last Comment by on 20 Sep 2011 19:43



By: firestorm on 20 May 2006
Rating: 5.00 in 10 votes
Status: used
mr3 | game_mechanics | [Suggestion_3615]

Minimap showing where summons are (10)

I think that the minimap should have blue squares on it, instead of green ones, if there is a member or your army still on that screen, so instead of wandering around all your completed screens in search of some people left out, you can see where they are. This would also help in cases where you thought that you still had a unit (ostensibly a high level one), which died but you didn't see it die, as instead of hunting around all the screens for it, and searching again and again due to thinking t ...[click title to read more]...
Last Comment by revenge02 on 4 Aug 2006 06:01



By: Sketch on 26 Jan 2007
Rating: 5.00 in 10 votes
Status: rate
mr6 | general | [Suggestion_4953]

MR6 - Overview Ver 2 (35)

This is very similar to Steves but with some changes. After you beat MR5 the cutscene leaves it kinda open ended as to whether Merlin choses to be good or evil.
To play MR6 you would need to be a TMB member and have an account.
In your Member Panel there would be 2 new options

1. Play MR6 Good Wizard
2. Play MR6 Evil Sorcerer

If you play the Evil Sorcerer mode you create a MR map and use manna to buy screens and enemies along with potions and magic spells and all the stuff to make a ...[click title to read more]...
Last Comment by crazymerlinman321 on 21 May 2010 01:59



By: evmatter on 9 Jul 2007
Rating: 5.00 in 10 votes
Status: used | *In Roadmap*
mr4 | map | [Suggestion_5593]

The Frigid Caves (37)

I felt that this game needed some kind of a winter theme so I made an ice cave! I made it myself and it's not a recolor! Also, there's some ice on the ground and it would be cool if merlin could slip on it.

Picture of the frigid caves:

http://img65.imageshack.us/img65/1760/frigidcavesnn6.png

...and the tileset:

http://img518.imageshack.us/img518/7266/frigidcavestilesetqt4.png
Last Comment by crazymerlinman321 on 3 Jul 2010 10:06



By: dantheman on 14 Mar 2005
Rating: 5.00 in 9 votes
Status: rate
rap2 | plots_scripts | [Suggestion_744]

get that knight back! (3)

K:knight
R:rupunzel
SPV: sarcastic prince vulture from MR

R: ah, true love..
K: really? i mean, yes, true love..
R: yeah.
*long pause*
*rupunzel stares at knight*
K: What?
R: aren't you going to take me to your castle? so we can get married? and live happily ever after, blah blah blah blah?
K: really? i mean, yes, yes.
R: ....
*they head off into forest*
K: after we cross into the forest, my castle lies ahead!
*something hits rupunzel*
R: EEK!
K: don't worry my love! i'll prote ...[click title to read more]...
Last Comment by Hello on 8 Aug 2005 14:37



By: ironman2244 on 22 Mar 2005
Rating: 5.00 in 9 votes
Status: rate
mr3 | game | [Suggestion_870]

Eternal (38)

it just struck me that we all sit here and make suggestions and comment and vote and read and change, then the game is made, we beat in about 3-4 days, and we begin teh process again.
this game should have you be able to once you've defeated whoever the 1st wizard is, still travel, fight monsters, and protect the towns and cities, maybe doin quests for dantheman's king if hes in there. all work an no play makes jack a dull boy, but who cares about him, MR is fun an i hate waitin, now then, if u ...[click title to read more]...
Last Comment by crazymerlinman321 on 21 Sep 2010 04:07



By: Morsh on 29 Apr 2005
Rating: 5.00 in 9 votes
Status: rate
rap2 | spells | [Suggestion_1414]

Hair Grapple (21)

It's sorta like a spell... its a 'special ability'. she can throw her hair and use it to grab ahold of higher areas and pull herself up. she can only use it like on poles or something that her hair can wrap around, and she has to find the hair-hook first.
Last Comment by crazymerlinman321 on 28 May 2010 23:36



By: MerlinRulez on 10 Jun 2005
Rating: 5.00 in 9 votes
Status: rate
mr3 | enemies | [Suggestion_1975]

Flaming Goblin (21)

Tosses flaming arrows at you. If you get hit by the flaming arrows you take twice the amount of damage a regular arrow would do. If the arrows miss they set some of the screen ablaze. Watch out it spreads. If you get hit by the flames, you'll take 7 damage. Very dangerous in groups.
Last Comment by crazymerlinman321 on 12 Oct 2010 03:49



By: Geoffman on 6 Apr 2007
Rating: 5.00 in 9 votes
Status: used | *In Roadmap*
mr4 | enemies | [Suggestion_5282]

Giant four-armed golem (50)

a miniboss guarding the grey wizard, it's twice the size of a normal golem. it's head, legs and 2 of it's arms are like a dark golems, but the rest is like a normal one.
Last Comment by crazymerlinman321 on 13 Mar 2010 05:01



By: on 15 Jun 2007
Rating: 5.00 in 9 votes
Status: rate
mr4 | feedback | [Suggestion_5504]

skeleton artillery (27)

i've noticed while playing the mr4 demo that the addition of the skeleton archer makes the head thrower somewhat useless as the archer is better on allmost all fronts in comparison to the headthrower. Therefore, as they basically serve the same purpose for the skeleton army, it would be better for balance if they were more specialised, like maybe the head thrower is a heavyweight ranged attacker(higher than current range, better armour, remains slow...), and the archer is a lighterweight for cl ...[click title to read more]...
Last Comment by crazymerlinman321 on 28 May 2010 18:12



By: cjfjcjfjc on 26 May 2005
Rating: 5.00 in 8 votes
Status: rate
suggestions_db | general | [Suggestion_1751]

Map Editor Ver 2 (11)

with the map editor when you were on
the map editor under the thing there should be a link saying custom
screens
if you click on it it will take you
to a list saying all the custom maps and screens
they would be set out like this

name (the name of the map)
by (whoever made the map)
rating (whatever the rating of it)
steves opinion and comments

note:click on steves opinion and comments to read comments click anywhere else to load the screen
Last Comment by 0224123 on 13 Jul 2007 22:23



By: MerlinRulez on 19 Jun 2005
Rating: 5.00 in 8 votes
Status: rate
mr3 | enemies | [Suggestion_2099]

The Violet Wizard (7)

Every single wizard in the Wizard's Council's been corrupted!
Last Comment by Darren on 29 Jan 2007 16:39



By: Geoffman on 3 Feb 2007
Rating: 5.00 in 8 votes
Status: used | *In Roadmap*
mr4 | map | [Suggestion_5005]

Winterland (32)

Another suggestion for part of the map, it's a land covered with snow.
You can walk really quicky on the ground, cause it's covered with ice, but other places, you walk slowy, because there's a thick layer of snow to walk through This leaves options for some snowy creatures other people could suggest, like yeti, or evil snowmen or something.
Last Comment by crazymerlinman321 on 20 Oct 2010 03:14



By: firestorm on 21 Mar 2007
Rating: 5.00 in 8 votes
Status: rate | *In Roadmap*
mr4 | music | [Suggestion_5225]

Feory/storm's Composition of Awesomeness (50)

Yup, I've finally got around to creating a seperate suggestion for it, rather than using the MR4 map suggestion..

I consider it to be my first final one, meaning that it's complete, but I still fully expect to work on it more. Some bits still sound odd, and several transitions still need work.


(Some of the more observant ones out there will have noticed that a good number of my contact messages have been submitted as Feory/storm).


http://www.geocities.com/profitunion/Firestorm/Compo ...[click title to read more]...
Last Comment by steve on 25 Sep 2010 10:13



By: Hobbes on 10 Apr 2009
Rating: 5.00 in 8 votes
Status: rate | *In Roadmap*
suggestions_db | general | [Suggestion_6288]

Spam/fight zone (1733)

Hey peoples I just thought I'd make this for anyone who wants to have spam wars (you know like "I push you into lava" and "Well I save myself from the lava and toast you with my laser blaster"). Please use this instead of other peoples suggestions.

Thank you.
Last Comment by steve on 22 Mar 2017 11:59



By: Morsh on 8 May 2005
Rating: 5.00 in 7 votes
Status: rate
comics | general | [Suggestion_1580]

Different Comics (81)

Alright, people are suggesting themselves now (i.e. Cameron), steve, would you mind if i made an alternate comic, The Adventures of Themetalbox, where comic versions of lord_murderer dantheman and all the crew are like always fighting for the best merlin fan or something?
Last Comment by e snipple e on 28 Aug 2007 17:27